1 Révisions (e3e0025d03b096a93a4b134ee62bbf6c6e280de1)

Auteur SHA1 Message Date
  Benlitz b98b0c7c30 Visual Studio 2012 solution + minor ignore list updates il y a 11 ans
  Benlitz ad6e32dce1 Added project Voxel ported to the Lol il y a 11 ans
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) il y a 11 ans
  Sam Hocevar 1141d91bea build: reorganise VS solution to match the directory tree. il y a 11 ans
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. il y a 11 ans
  Sam Hocevar 7468547abc ps4: prepare for the fioutaah! il y a 11 ans
  Benjamin ‘Touky’ Huet ef80c5cbc2 Removed Labyrinth from the .sln, I wasn't ready to commit anyway. il y a 11 ans
  Sam Hocevar 162eb349be build: add lol.js to Lol.sln. il y a 11 ans
  Benjamin ‘Touky’ Huet 665bd7d6e7 MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while. il y a 11 ans
  Benjamin ‘Touky’ Huet 5a42ee7e31 touky_demo moved in specific folder il y a 11 ans
  Benjamin ‘Touky’ Huet cab35777d2 ToukyDemo name-change il y a 11 ans
  Benjamin ‘Touky’ Huet 318c3ef66c sln modified with new project. il y a 11 ans
  Benjamin ‘Touky’ Huet cde747667c 12_voronoi : Added GPU Voronoi test. il y a 11 ans
  Sam Hocevar c59fc670c2 core: import pristine lua 5.2.1 in the engine code. il y a 11 ans
  Lolbot ad2ddbb715 build: convert source files to lowercase. il y a 11 ans
  Benjamin ‘Touky’ Huet 930dcfd109 tactics : first commit. Arena, characters, state machine and all the funny stuff. il y a 11 ans
  Benjamin ‘Touky’ Huet 0fb25474e3 sln small build config fix for Win32 il y a 11 ans
  Benjamin ‘Touky’ Huet a573b0908b MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. il y a 11 ans
  Benjamin ‘Touky’ Huet 506befcf4a easymesh : Added Twist/Ben/Shear & Taper refactor. il y a 11 ans
  Sam Hocevar 6e1156aaea build: split the main library into lolcore and lolbullet. il y a 11 ans
  Sam Hocevar eaf115a379 people: reorganise user directories to allow for private/ subdirectories. il y a 12 ans
  Benjamin ‘Touky’ Huet 7a051f9455 Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation. il y a 12 ans
  Benlitz 4146c9524e Benlitz first test project setup il y a 12 ans
  Sam Hocevar df7a21d68f tutorial: add texture demo to the VS solution. il y a 12 ans
  Sam Hocevar 8c9a5d4779 build: add a script to automatically run bitten on Windows. Needs some tweaking il y a 12 ans
  Sam Hocevar e59d306e54 build: disable those fucking "Any CPU" and "Mixed Platforms" build il y a 12 ans
  Sam Hocevar b73d8b5382 vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers. il y a 12 ans
  jeunathe 2a9f2bed79 New subProject for jnat il y a 12 ans
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. il y a 12 ans
  Sam Hocevar a86eaf1bb2 tutorial: start working on a small Perlin-like noise demo. il y a 12 ans
  Sam Hocevar 50de813d99 gpu: explicitly create render targets on the Xbox 360. il y a 12 ans
  Sam Hocevar 30259d6329 build: add a demo for Peeweek. il y a 12 ans
  Sam Hocevar 549219c6f6 build: reorganise person stuff inside a people/ directory. il y a 12 ans
  Sam Hocevar 8e1141bb68 build: reorganise VS2010 solution. il y a 12 ans
  Sam Hocevar 683d7e35cb neercs: start porting the old code to Windows; this breaks the Visual Studio il y a 12 ans
  Sam Hocevar 2cde045713 neercs: disable neercs build on Windows for now. il y a 12 ans
  Sam Hocevar a969597a56 build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml" il y a 12 ans
  Sam Hocevar e12fc0e35c tutorial: add a simple EasyMesh viewer. il y a 12 ans
  Sam Hocevar a01c953096 tutorial: start working on an FBO example. il y a 12 ans
  Sam Hocevar de6b0993a9 build: revert the cool solution platform name change, because fucking il y a 12 ans
  Benjamin ‘Touky’ Huet 6c4d4bdf5f Added Location modifier in URO. il y a 12 ans
  Sam Hocevar 2a5fec3db7 build: use more descriptive names for the solution configurations, but do il y a 12 ans
  Sam Hocevar caec5ed082 build: allow to build the PS3 binaries from Visual Studio if the proper il y a 12 ans
  Benjamin ‘Touky’ Huet 654e8bbfa3 Added ToukyDemo to sln. il y a 12 ans
  Sam Hocevar 3389ed69a2 build: move all games to a "games" subdirectory to clean up the root il y a 12 ans
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and il y a 12 ans
  Sam Hocevar f3c5985495 build: move major .vcxproj files to their respective project directories. il y a 12 ans
  Sam Hocevar 6cc678f6f9 build: allow to use OpenGL instead of Direct3D in Visual Studio by simply il y a 12 ans
  Sam Hocevar a6b51a1b8c neercs: create a skeleton for neercs. il y a 12 ans
  Sam Hocevar 1443b5628f win32: add a custom build rule for '.lolfx' files. The files are properly il y a 12 ans