71 Commit (e7b0c85e0f2ca45969b7d85c2dc474961bbc3b4e)

Autore SHA1 Messaggio Data
  Sam Hocevar 162eb349be build: add lol.js to Lol.sln. 11 anni fa
  Benjamin ‘Touky’ Huet 665bd7d6e7 MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while. 11 anni fa
  Benjamin ‘Touky’ Huet 5a42ee7e31 touky_demo moved in specific folder 11 anni fa
  Benjamin ‘Touky’ Huet cab35777d2 ToukyDemo name-change 11 anni fa
  Benjamin ‘Touky’ Huet 318c3ef66c sln modified with new project. 11 anni fa
  Benjamin ‘Touky’ Huet cde747667c 12_voronoi : Added GPU Voronoi test. 11 anni fa
  Sam Hocevar edd09e08f5 ps3: create an audio device at startup. 11 anni fa
  Sam Hocevar c59fc670c2 core: import pristine lua 5.2.1 in the engine code. 11 anni fa
  Lolbot ad2ddbb715 build: convert source files to lowercase. 11 anni fa
  Benjamin ‘Touky’ Huet 930dcfd109 tactics : first commit. Arena, characters, state machine and all the funny stuff. 11 anni fa
  Benjamin ‘Touky’ Huet 0fb25474e3 sln small build config fix for Win32 11 anni fa
  Benjamin ‘Touky’ Huet a573b0908b MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. 11 anni fa
  Benjamin ‘Touky’ Huet 506befcf4a easymesh : Added Twist/Ben/Shear & Taper refactor. 11 anni fa
  Sam Hocevar f7d660533c external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions. 11 anni fa
  Sam Hocevar 88210d139e build: reactivate SDL_mixer on Win32 (not Win64 yet). 11 anni fa
  Sam Hocevar 6e1156aaea build: split the main library into lolcore and lolbullet. 11 anni fa
  Sam Hocevar 01693351a0 build: define HAVE_STDIO_H on Windows desktop. 11 anni fa
  Sam Hocevar eaf115a379 people: reorganise user directories to allow for private/ subdirectories. 11 anni fa
  Benjamin ‘Touky’ Huet 7a051f9455 Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation. 12 anni fa
  Sam Hocevar bd95435faf build: fix LolFx rule for MSBuild again. 12 anni fa
  Sam Hocevar 00c6f57d61 build: fix LolFx generation on Visual Studio. 12 anni fa
  Sam Hocevar 8f67c3218f build: replace \ with / on the PS3 instead of trying to escape backslashes. 12 anni fa
  Sam Hocevar 44c3f1c6a7 build: try to escape double quotes in .props file. 12 anni fa
  Sam Hocevar 50d5c11e67 build: fuck msbuild, again. 12 anni fa
  Sam Hocevar b00282a79f build: try to bypass a SNC VSI issue with string replacements. 12 anni fa
  Sam Hocevar 06b50b7360 build: speed up Visual Studio builds by always disabling minimal rebuilds, 12 anni fa
  Sam Hocevar bbf72e1a64 core: pass the project directory to the binary build and get rid of 12 anni fa
  Benlitz 4146c9524e Benlitz first test project setup 12 anni fa
  Sam Hocevar df7a21d68f tutorial: add texture demo to the VS solution. 12 anni fa
  Sam Hocevar e70fcd05f8 build: upgrade glew binaries to 1.9.0 and rename the contrib directory 12 anni fa
  Sam Hocevar 8c9a5d4779 build: add a script to automatically run bitten on Windows. Needs some tweaking 12 anni fa
  Sam Hocevar e59d306e54 build: disable those fucking "Any CPU" and "Mixed Platforms" build 12 anni fa
  Sam Hocevar b73d8b5382 vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers. 12 anni fa
  jeunathe 2a9f2bed79 New subProject for jnat 12 anni fa
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. 12 anni fa
  Sam Hocevar a86eaf1bb2 tutorial: start working on a small Perlin-like noise demo. 12 anni fa
  Sam Hocevar 5f137d077c debug: add minor debug messages to the ticker, ensure LOL_DEBUG and 12 anni fa
  Sam Hocevar 50de813d99 gpu: explicitly create render targets on the Xbox 360. 12 anni fa
  Sam Hocevar 30259d6329 build: add a demo for Peeweek. 12 anni fa
  Sam Hocevar 549219c6f6 build: reorganise person stuff inside a people/ directory. 12 anni fa
  Sam Hocevar 8e1141bb68 build: reorganise VS2010 solution. 12 anni fa
  Sam Hocevar 0f14383241 build: split the D3d9 build flags into D3d9 and Xinput for situations where 12 anni fa
  Sam Hocevar 683d7e35cb neercs: start porting the old code to Windows; this breaks the Visual Studio 12 anni fa
  Sam Hocevar 90e8ae520c build: put the Win64 SDL libraries in two separate directories, MSVC-built 12 anni fa
  Sam Hocevar b5563ad21d core: switch the Win32/x64 binaries to the Windows subsystem so that they 12 anni fa
  Sam Hocevar 2cde045713 neercs: disable neercs build on Windows for now. 12 anni fa
  Sam Hocevar d0a1dd6873 build: generate debug information even in release mode. 12 anni fa
  Sam Hocevar a969597a56 build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml" 12 anni fa
  Sam Hocevar 9130d7fc7b build: fix a bug in the Xbox 360 defines propagation. 12 anni fa
  Sam Hocevar e12fc0e35c tutorial: add a simple EasyMesh viewer. 12 anni fa