8 Комити (e9296e79941f684181de988e633d2c42f8a08d90)

Аутор SHA1 Порука Датум
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. пре 13 година
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. пре 13 година
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. пре 13 година
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. пре 13 година
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. пре 14 година
  Sam Hocevar 8df4d092a5 Implement Text::SetInt(). пре 14 година
  Sam Hocevar f76b95f200 Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. пре 14 година
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. пре 14 година
  Sam Hocevar 921aab2993 Spawn several pieces in Monsterz now that we can. пре 14 година
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. пре 14 година
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. пре 14 година
  Sam Hocevar 57a0cb5102 Refactor stuff. пре 14 година
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. пре 14 година
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. пре 14 година
  Sam Hocevar 7d382e549d The frame counter is now an asset object. пре 14 година