40 Commits (ef80c5cbc2990f12cb7884bfb9e6f8656cc65692)

Auteur SHA1 Bericht Datum
  Benjamin ‘Touky’ Huet ef80c5cbc2 Removed Labyrinth from the .sln, I wasn't ready to commit anyway. 11 jaren geleden
  Sam Hocevar 162eb349be build: add lol.js to Lol.sln. 11 jaren geleden
  Benjamin ‘Touky’ Huet 665bd7d6e7 MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while. 11 jaren geleden
  Benjamin ‘Touky’ Huet 5a42ee7e31 touky_demo moved in specific folder 11 jaren geleden
  Benjamin ‘Touky’ Huet cab35777d2 ToukyDemo name-change 11 jaren geleden
  Benjamin ‘Touky’ Huet 318c3ef66c sln modified with new project. 11 jaren geleden
  Benjamin ‘Touky’ Huet cde747667c 12_voronoi : Added GPU Voronoi test. 11 jaren geleden
  Sam Hocevar c59fc670c2 core: import pristine lua 5.2.1 in the engine code. 11 jaren geleden
  Lolbot ad2ddbb715 build: convert source files to lowercase. 11 jaren geleden
  Benjamin ‘Touky’ Huet 930dcfd109 tactics : first commit. Arena, characters, state machine and all the funny stuff. 11 jaren geleden
  Benjamin ‘Touky’ Huet 0fb25474e3 sln small build config fix for Win32 11 jaren geleden
  Benjamin ‘Touky’ Huet a573b0908b MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. 11 jaren geleden
  Benjamin ‘Touky’ Huet 506befcf4a easymesh : Added Twist/Ben/Shear & Taper refactor. 11 jaren geleden
  Sam Hocevar 6e1156aaea build: split the main library into lolcore and lolbullet. 11 jaren geleden
  Sam Hocevar eaf115a379 people: reorganise user directories to allow for private/ subdirectories. 11 jaren geleden
  Benjamin ‘Touky’ Huet 7a051f9455 Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation. 12 jaren geleden
  Benlitz 4146c9524e Benlitz first test project setup 12 jaren geleden
  Sam Hocevar df7a21d68f tutorial: add texture demo to the VS solution. 12 jaren geleden
  Sam Hocevar 8c9a5d4779 build: add a script to automatically run bitten on Windows. Needs some tweaking 12 jaren geleden
  Sam Hocevar e59d306e54 build: disable those fucking "Any CPU" and "Mixed Platforms" build 12 jaren geleden
  Sam Hocevar b73d8b5382 vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers. 12 jaren geleden
  jeunathe 2a9f2bed79 New subProject for jnat 12 jaren geleden
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. 12 jaren geleden
  Sam Hocevar a86eaf1bb2 tutorial: start working on a small Perlin-like noise demo. 12 jaren geleden
  Sam Hocevar 50de813d99 gpu: explicitly create render targets on the Xbox 360. 12 jaren geleden
  Sam Hocevar 30259d6329 build: add a demo for Peeweek. 12 jaren geleden
  Sam Hocevar 549219c6f6 build: reorganise person stuff inside a people/ directory. 12 jaren geleden
  Sam Hocevar 8e1141bb68 build: reorganise VS2010 solution. 12 jaren geleden
  Sam Hocevar 683d7e35cb neercs: start porting the old code to Windows; this breaks the Visual Studio 12 jaren geleden
  Sam Hocevar 2cde045713 neercs: disable neercs build on Windows for now. 12 jaren geleden
  Sam Hocevar a969597a56 build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml" 12 jaren geleden
  Sam Hocevar e12fc0e35c tutorial: add a simple EasyMesh viewer. 12 jaren geleden
  Sam Hocevar a01c953096 tutorial: start working on an FBO example. 12 jaren geleden
  Sam Hocevar de6b0993a9 build: revert the cool solution platform name change, because fucking 12 jaren geleden
  Benjamin ‘Touky’ Huet 6c4d4bdf5f Added Location modifier in URO. 12 jaren geleden
  Sam Hocevar 2a5fec3db7 build: use more descriptive names for the solution configurations, but do 12 jaren geleden
  Sam Hocevar caec5ed082 build: allow to build the PS3 binaries from Visual Studio if the proper 12 jaren geleden
  Benjamin ‘Touky’ Huet 654e8bbfa3 Added ToukyDemo to sln. 12 jaren geleden
  Sam Hocevar 3389ed69a2 build: move all games to a "games" subdirectory to clean up the root 12 jaren geleden
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and 12 jaren geleden
  Sam Hocevar f3c5985495 build: move major .vcxproj files to their respective project directories. 12 jaren geleden
  Sam Hocevar 6cc678f6f9 build: allow to use OpenGL instead of Direct3D in Visual Studio by simply 12 jaren geleden
  Sam Hocevar a6b51a1b8c neercs: create a skeleton for neercs. 12 jaren geleden
  Sam Hocevar 1443b5628f win32: add a custom build rule for '.lolfx' files. The files are properly 12 jaren geleden
  Sam Hocevar 54fe8937ad input: support Xbox input system for gamepads. 12 jaren geleden
  Sam Hocevar 24626c671f tutorial: some refactoring in the tutorials. 12 jaren geleden
  Sam Hocevar 5112ce8339 build: disable building the Deus Hax editor on the Xbox 360. 12 jaren geleden
  Sam Hocevar 7ff4151a19 orbital: add a skeleton project for Orbital. 12 jaren geleden
  Sam Hocevar 682b9dbdd3 build: start configuring the build for Win64. 12 jaren geleden
  Sam Hocevar 2831476774 build: major refactoring of the Win32 and Xbox project files; we now 12 jaren geleden