Sam Hocevar
|
f0746b1cee
|
base: fix build for C++11 compliant compilers (i.e. NOT VISUAL STUDIO).
|
10 anos atrás |
Sam Hocevar
|
32abfb18d1
|
base: various Visual Studio compilation fixes.
|
10 anos atrás |
Sam Hocevar
|
d21b904e6c
|
image: the size of the Gaussian used for void-and-cluster is now a parameter.
|
10 anos atrás |
Sam Hocevar
|
7b34d5094b
|
image: significantly reduce the blue noise algorithm complexity.
|
10 anos atrás |
Sam Hocevar
|
f51bfc5722
|
image: add a blue noise kernel generator using the void-and-cluster
algorithm.
|
10 anos atrás |
Sam Hocevar
|
2719aa06dd
|
image: move files around.
|
10 anos atrás |
Sam Hocevar
|
6526c8c904
|
image: reimplement most image merge operations (overlay, screen, etc.).
|
10 anos atrás |
Sam Hocevar
|
0b97173ee8
|
math: initialiser lists for Array2D and Array3D.
|
10 anos atrás |
Sam Hocevar
|
8abafbc686
|
math: add Array3D template class. Happy, Touky? :-)
|
10 anos atrás |
Sam Hocevar
|
18254349aa
|
image: gather pixel-related types and enums into a single pixel.h header.
|
10 anos atrás |
Sam Hocevar
|
7b8e56c730
|
base: fix array initialiser and add more unit tests.
|
10 anos atrás |
Sam Hocevar
|
1ad2430ba9
|
image: implement Image::Lock2D().
|
10 anos atrás |
Sam Hocevar
|
6e282e6aa2
|
image: fix a memory leak in the Oric loader.
|
10 anos atrás |
Sam Hocevar
|
ac7e3e0861
|
doc: try something with lolbot quotes.
|
10 anos atrás |
Sam Hocevar
|
ff8723ff63
|
gpu: implement Framebuffer::GetImage() for OpenGL.
|
10 anos atrás |
Sam Hocevar
|
5f02903598
|
image: remove dead or useless or low quality code.
|
10 anos atrás |
Sam Hocevar
|
c5a3d4873b
|
image: port the DBS dithering method and remove a few dead files.
|
10 anos atrás |
Sam Hocevar
|
7d91e2c94f
|
math: Array2D now proxies Count(), Bytes() and Data() methods from Array.
|
10 anos atrás |
Sam Hocevar
|
48b4861947
|
image: rewrite the Oric image exporter to use vector types.
|
10 anos atrás |
Sam Hocevar
|
59a157a58c
|
build: port solution to VS2013. Muahahaha.
|
10 anos atrás |
Sam Hocevar
|
93a6b1b75b
|
image: we can now write Oric .tap files.
|
10 anos atrás |
Sam Hocevar
|
546e76987d
|
image: fix inconsistent data after image resizing.
|
10 anos atrás |
Sam Hocevar
|
478b74c6fe
|
image: we can now read Oric .tap files.
|
10 anos atrás |
Sam Hocevar
|
c8e1480593
|
base: allow String::Sub to ask for a too large substring.
|
10 anos atrás |
Sam Hocevar
|
967ce8141b
|
image: bicubic and Bresenham resampling.
|
10 anos atrás |
Sam Hocevar
|
198b8c7abf
|
math: add unary + operator for vectors.
|
10 anos atrás |
Sam Hocevar
|
c33c45904b
|
image: brightness, contrast, threshold, invert, dilate, erode, sharpen.
|
10 anos atrás |
Sam Hocevar
|
b5e3bc6c2f
|
image: get rid of stock images; we were misusing them where we actually
wanted convolution or dithering kernels.
|
10 anos atrás |
Sam Hocevar
|
a45e61ddbc
|
image: the median filter can now use a kernel for better control.
|
10 anos atrás |
Sam Hocevar
|
6b9f3b66c1
|
image: add YUV filter, median filter, and image cropping.
|
10 anos atrás |
Sam Hocevar
|
65eb4d005b
|
image: generate Gaussian kernels.
|
10 anos atrás |
Sam Hocevar
|
ee615af97a
|
image: fix typos in the image convolution code.
|
10 anos atrás |
Sam Hocevar
|
e064118dc1
|
image: ordered dithering is now complete.
|
10 anos atrás |
Sam Hocevar
|
2f752030f0
|
engine: remove dead code.
|
10 anos atrás |
Sam Hocevar
|
86515f591c
|
image: some cleanup in error diffusion code.
|
10 anos atrás |
Sam Hocevar
|
08fb9be357
|
image: make the various image processing kernels use Array2D instead
of slightly overkill Image objects.
|
10 anos atrás |
Sam Hocevar
|
8160a96b28
|
base: prepare Array for initializer_list when Visual Studio finally has it.
|
10 anos atrás |
Sam Hocevar
|
06d4d7a2cb
|
image: improve the convolution code and remove redundancy.
|
10 anos atrás |
Sam Hocevar
|
2ff9a91085
|
math: fix incorrect maths in Array2D.
|
10 anos atrás |
Sam Hocevar
|
8d99eb3715
|
base: fix some typos that prevented disabling asserts.
|
10 anos atrás |
Sam Hocevar
|
12d249f3fa
|
image: add Convolution() method, with optimisation for separable filters.
|
10 anos atrás |
Sam Hocevar
|
055265bd47
|
build: fix a typo in configure.ac that had deactivated most warnings.
|
10 anos atrás |
Sam Hocevar
|
b369be3dd7
|
build: various Windows compilation fixes.
|
10 anos atrás |
Sam Hocevar
|
5fb1ce656f
|
math: add an Array2D class that acts like a 2D matrix.
|
10 anos atrás |
Sam Hocevar
|
1e23be81a0
|
base: remove Array::PushFirst() because Array::Insert(..., 0) works just
as well, remove PushUniqueFirst in favour of InsertUnique(), and optimise
Array::Swap().
|
10 anos atrás |
Sam Hocevar
|
1dc1c0583a
|
image: port some error diffusion dithering algorithms.
|
10 anos atrás |
Sam Hocevar
|
da6b3d5cd0
|
scenegraph: Entity::TickDraw() now provides a reference to the current
scene so that g_scene can be deprecated later.
|
10 anos atrás |
Sam Hocevar
|
6c323663ab
|
image: implement AutoContrast().
|
10 anos atrás |
Sam Hocevar
|
60a8a64c8f
|
image: fix two small but nasty bugs in the Image methods.
|
10 anos atrás |
Sam Hocevar
|
eac62b436b
|
image: start to implement some conversions between pixel spaces.
|
10 anos atrás |