289 Commity (f52db94b51e505c13ded001976590136bfadc04e)

Autor SHA1 Wiadomość Data
  touky 893ab7b6f5 first little pass, everything is broken. 8 lat temu
  Sam Hocevar 168dbb0e00 test: put back commit feature in check-source.sh. 8 lat temu
  Sam Hocevar dc9f5c72cb test: make source code checks more verbose 8 lat temu
  Sam Hocevar eac41fd3f8 test: remove obsolete SVN support in check-source.sh 8 lat temu
  touky 3b255d4137 first test for lolimgui 8 lat temu
  Sam Hocevar aaa39bd782 build: fix Windows build and LolFx generation 8 lat temu
  Sam Hocevar 9e4b6a4155 build: add path to lolfx resource names 8 lat temu
  Sam Hocevar c5a4f59517 sys: getopt wrapper and reimplementation (first iteration). 8 lat temu
  Sam Hocevar 8c3c62bdc0 build: improvements when building as a subproject 8 lat temu
  Sam Hocevar 77bac2b98f build: new --disable-tools configure option 8 lat temu
  Sam Hocevar 39c00a8f5c build: add more tests to the common m4 file 8 lat temu
  Sam Hocevar 9c90721bda build: make mingw-std-threads a submodule 8 lat temu
  Sam Hocevar fb641c9e81 build: move PEGTL to a Git submodule 8 lat temu
  Sam Hocevar 7ccf613a08 build: move Lua to a submodule 8 lat temu
  Sam Hocevar f1a2b66d62 build: move Bullet to a submodule 8 lat temu
  Sam Hocevar 1dcb065121 build: make imgui a submodule instead of copying it 8 lat temu
  Sam Hocevar fe279ea38b build: various autotools improvements and fixes 8 lat temu
  Sam Hocevar fe5bcc55cc build: move C++11 support macros to the common .m4 file 8 lat temu
  Sam Hocevar 3544b8ccd7 build: update Visual Studio solution 8 lat temu
  Sam Hocevar ce05d8589a build: refactor msbuild files for usage as a submodule 8 lat temu
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 8 lat temu
  Sam Hocevar a5290030fc build: fix .vcxproj files that would be constantly out of date. 8 lat temu
  Sam Hocevar ba0e467a2e build: rename liblolcore to liblol-core, etc. 8 lat temu
  Sam Hocevar 52529cd8b9 bullet: update code to most recent GitHub branch. 8 lat temu
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. 8 lat temu
  Sam Hocevar 6a6cd8dc1d ld36: bootstrap project. 8 lat temu
  Sam Hocevar f9cef654c5 zepto8: add a Visual Studio project. 8 lat temu
  Sam Hocevar 3db14cd669 win64: various VS 2015 build fixes. 8 lat temu
  Sam Hocevar 2f66dcc33f Switch PEGTL external to latest Git snapshot. 8 lat temu
  Sam Hocevar 6a6ecc66e9 Port all parsers to PEGTL 1.3.1. 8 lat temu
  Sam Hocevar 8e63078f0e allturdbeast: in-game documentation. 8 lat temu
  Sam Hocevar 7926ccf9b0 ld35: it’s that time of the year again. 8 lat temu
  Sam Hocevar 1280e15c9e build: use <GL/glew.h> instead of <glew.h>. 9 lat temu
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 9 lat temu
  Sam Hocevar ab930faa05 ld34: it’s that time of the year again. 9 lat temu
  Sam Hocevar 1cb187abd5 Some cleanup in the Visual Studio files. 9 lat temu
  Sam Hocevar bc9c8ff411 Move LD33 entry to main games directory. 9 lat temu
  Sam Hocevar 4bd6538a87 Fix a bug in SDL detection causing false positives. 9 lat temu
  Sam Hocevar 37837ebdf1 Prepare files and project for LD33. 9 lat temu
  Sam Hocevar 144cb0df31 sys: get rid of pthreads. 9 lat temu
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 9 lat temu
  Sam Hocevar 716585448e sot3000: AMAZING PARALLAX SCROLLING BACKGROUND WOW. 9 lat temu
  Benjamin ‘Touky’ Huet fc35f25d3e Fixed the scene destroy crash 9 lat temu
  Sam Hocevar 144b6b344c sot3000: more improvememnts. 9 lat temu
  Benjamin ‘Touky’ Huet 71ee91fcb1 MultiplMultiScene: Phase 2: No more g_scene access and multiple scene calls support 9 lat temu
  Sam Hocevar e2ba6e44a3 sot3000: make the game code public. 9 lat temu
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: 9 lat temu
  Sam Hocevar 2cad5dcb28 ld32: bare files for a Ludum Dare 32 game. 10 lat temu
  Sam Hocevar d33c31279e Fully move meshviewer to its own subdirectory to avoid build errors. 10 lat temu
  Benjamin ‘Touky’ Huet 5abbf24a3e Moved ImGui to a non-versioned-name folder so update are easier (since they happen a lot at this state) 10 lat temu