Sam Hocevar
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640735731a
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Add preliminary support for sound samples. Implement click.
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14 years ago |
Sam Hocevar
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290c8f40d7
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Skeleton for sample entity and sampler manager classes.
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14 years ago |
Sam Hocevar
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0ed566d3cc
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Complete Lol Engine / Deus Hax / Monsterz split.
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14 years ago |
Sam Hocevar
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93a4c23b23
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Split test-map into deus-hax and monsterz.
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14 years ago |
Sam Hocevar
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c73ee58065
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The Tile size can now be specified upon TileSet load. Add a sample
with the Monsterz tiles.
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14 years ago |
Sam Hocevar
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1f3226dc2f
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Add a debugging sphere object to test transparency.
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14 years ago |
Sam Hocevar
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6e4ad90a9f
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Add a stats logger entity.
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14 years ago |
Sam Hocevar
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83a82034ae
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Start creating the World class.
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14 years ago |
Sam Hocevar
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3e266b5dce
|
Proper detection of libcaca and libpipi.
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14 years ago |
Sam Hocevar
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19170bcac4
|
Refactor editor to get the glarea object out of the main source file.
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14 years ago |
Sam Hocevar
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2a5d90cc33
|
New MapViewer class and some GTK+ refactoring.
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14 years ago |
Sam Hocevar
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3bb8c8aa2f
|
Factor Forge and Tiler using the new Dict class.
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14 years ago |
Sam Hocevar
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988f7c2885
|
Replace mouse scrolling with a joystick simulated by the e/s/d/f keys.
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14 years ago |
Sam Hocevar
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4d63ad6ada
|
Rename "asset" to "entity". It's way cooler.
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14 years ago |
Sam Hocevar
|
0fe723ee86
|
Implement video recording using libpipi.
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14 years ago |
Sam Hocevar
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e16f8d7804
|
Add a debug sprite to the scene.
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14 years ago |
Sam Hocevar
|
e2596fa9fd
|
Implement the profiling system.
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14 years ago |
Sam Hocevar
|
8bfb98c160
|
Implement a better timing mechanism for fixed framerate. Accuracy is
sub-millisecond but can be improved if we get rid of SDL timers.
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14 years ago |
Sam Hocevar
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6044e5bed1
|
Switch editor building scheme to GtkBuilder.
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14 years ago |
Sam Hocevar
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7d382e549d
|
The frame counter is now an asset object.
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14 years ago |
Sam Hocevar
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298ba806bb
|
Get rid of GtkVideo, it was pretty useless in the current shape.
|
14 years ago |
Sam Hocevar
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adf78d0334
|
Get rid of SdlVideo, it was pretty useless.
|
14 years ago |
Sam Hocevar
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9112d94d19
|
Create a helper class for easy scene setup. Highly reduces the number
of includes in a few source files.
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14 years ago |
Sam Hocevar
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ccf95328cf
|
Reimplement the SDL input as a ticked asset object.
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14 years ago |
Sam Hocevar
|
0fc6a8487c
|
Slightly improve the documentation in a few files, add the missing
joystick class, and put a header in each source file.
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14 years ago |
Sam Hocevar
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6840f5d301
|
Move all GTK stuff to a subdirectory.
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14 years ago |
Sam Hocevar
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d20a306621
|
Implement a clean class for various assets that can be ticked both in
the game context and in the render context, and a ticker class that
takes care of the ticking.
|
14 years ago |
Sam Hocevar
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097baf0284
|
Convert everything to the autotools. Managing source dependencies will be
easier.
|
14 years ago |