Sam Hocevar
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fc8a377031
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Skeleton class for the Monster Mash.
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14 years ago |
Sam Hocevar
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d5e803e251
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SDL_mixer support on Win32.
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14 years ago |
Sam Hocevar
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21fd077d12
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Reduce audio latency by using 1K samples instead of 4K.
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14 years ago |
Sam Hocevar
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640735731a
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Add preliminary support for sound samples. Implement click.
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14 years ago |
Sam Hocevar
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290c8f40d7
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Skeleton for sample entity and sampler manager classes.
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14 years ago |
Sam Hocevar
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4c61ab54aa
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Tweak vcxproj files for concurrent builds.
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14 years ago |
Sam Hocevar
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8642421a18
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Fix VS2010 projects so that they don't hardcode paths.
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14 years ago |
Sam Hocevar
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9554373756
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Remove unused file.
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14 years ago |
Sam Hocevar
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2bf9fd3dc7
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Implement vector equality comparisons.
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14 years ago |
Sam Hocevar
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dc45c9e426
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Implement vector square length.
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14 years ago |
Sam Hocevar
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705c39d63a
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Various vector operators including casts and scalar-vector operations.
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14 years ago |
Sam Hocevar
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ae23572b18
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Implement vector addition, subtraction etc. as well as euclidian distance.
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14 years ago |
Sam Hocevar
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ee36574c01
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Pieces can now be grabbed around.
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14 years ago |
Sam Hocevar
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fb2ff4580f
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Implement simple + and - operators for Int2, Float2 etc.
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14 years ago |
Sam Hocevar
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2d93e03c45
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Mouse button support in Lol Engine.
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14 years ago |
Sam Hocevar
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dc9b607923
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Allow to access Int2, Float2 etc. members using [].
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14 years ago |
Sam Hocevar
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d248ae8b9a
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Make SdlInput regularly inject the mouse position into the Input singleton.
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14 years ago |
Sam Hocevar
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7547458efc
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Float2 and Float3 are now templates, thus creating Int2 and Int3.
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14 years ago |
Sam Hocevar
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921aab2993
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Spawn several pieces in Monsterz now that we can.
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14 years ago |
Sam Hocevar
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be70a70eaa
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Fix a refcount bug in the entity dictionary.
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14 years ago |
Sam Hocevar
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c456feac9b
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Update the VS 2010 solution and projects to build both games.
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14 years ago |
Sam Hocevar
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5ebe9f9c85
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Add support for rotated views and stretched tiles.
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14 years ago |
Sam Hocevar
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0ed566d3cc
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Complete Lol Engine / Deus Hax / Monsterz split.
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14 years ago |
Sam Hocevar
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93a4c23b23
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Split test-map into deus-hax and monsterz.
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14 years ago |
Sam Hocevar
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fa427a3fd9
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Win32 solution.
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14 years ago |
Sam Hocevar
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c73ee58065
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The Tile size can now be specified upon TileSet load. Add a sample
with the Monsterz tiles.
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14 years ago |
Sam Hocevar
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e5a870d4ef
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Fix compilation issue caused by WinDef.h defining "near" and "far" macros.
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14 years ago |
Sam Hocevar
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5a84826e10
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Fix M_PI usage on Win32.
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14 years ago |
Sam Hocevar
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ad3128405a
|
Put HUD objects back on front of the scene.
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14 years ago |
Sam Hocevar
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54a05e0c2c
|
Allow for different priorities in game and draw tick levels.
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14 years ago |
Sam Hocevar
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40f7da62f1
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Implement Video::SetFov() to allow conic projection.
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14 years ago |
Sam Hocevar
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1f3226dc2f
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Add a debugging sphere object to test transparency.
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14 years ago |
Sam Hocevar
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dae907ae98
|
Proper depth buffer handling with minimal alpha support.
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14 years ago |
Sam Hocevar
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3f21eb34d2
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Activate depth buffer when the GL context is created.
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14 years ago |
Sam Hocevar
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bf5fa55d25
|
Fix broken perspective.
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14 years ago |
Sam Hocevar
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6e4ad90a9f
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Add a stats logger entity.
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14 years ago |
Sam Hocevar
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92f2adbc93
|
Toying around with the editor UI.
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14 years ago |
Sam Hocevar
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9e2c239e74
|
Support tilesets larger than 512x512 and switch the coordinates system to
(0,0) at the bottom left.
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14 years ago |
Sam Hocevar
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83a82034ae
|
Start creating the World class.
|
14 years ago |
Sam Hocevar
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f9ec350c1a
|
Fix a few minor FIXMEs in the code.
|
14 years ago |
Sam Hocevar
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bc256d6dbe
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Fix an erroneus warning message in the Dict destructor.
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14 years ago |
Sam Hocevar
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3e266b5dce
|
Proper detection of libcaca and libpipi.
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14 years ago |
Sam Hocevar
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befc2ac884
|
Minor simplification to the GTK exit handling.
|
14 years ago |
Sam Hocevar
|
887e7b1690
|
Switch from esdf controls to wasd, but support qwerty and azerty keyboards.
|
14 years ago |
Sam Hocevar
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787818d0fb
|
Do not use SDL for Win32 timers. The OS has all we need.
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14 years ago |
Sam Hocevar
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9319141475
|
Fix a Win32 timer regression bug.
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14 years ago |
Sam Hocevar
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ae70b9f658
|
Move _strncasecmp define from forge.cpp/tiler.cpp to dict.cpp.
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14 years ago |
Sam Hocevar
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9100b53f27
|
Allow to build without libpipi.
|
14 years ago |
Sam Hocevar
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d5ffa9fe4f
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Properly implement program termination, including in the GTK program.
|
14 years ago |
Sam Hocevar
|
1a5b20c3e3
|
Minor code simplifications.
|
14 years ago |