d66d225a
More image tuning. by
2010-07-03 22:59:35 +0000
08f74d86
More image tuning. by
2010-07-03 22:57:19 +0000
31f76b31
Export bitmap from Inkscape instead of saving it as Cairo PNG. by
2010-07-03 22:54:58 +0000
4e09fdd2
Tuning images. by
2010-07-03 22:53:25 +0000
b36363ac
Add titles to doc images. by
2010-07-03 22:43:08 +0000
3a64c7ef
Fix image. by
2010-07-03 22:37:07 +0000
44a3c43a
Better layer documentation, again. by
2010-07-03 22:36:13 +0000
19662298
Fix layer documentation. by
2010-07-03 22:27:41 +0000
6a20cd36
Dynamically allocate layers when loading maps. by
2010-07-03 22:27:40 +0000
3f20983d
More map updates. by
2010-07-03 20:05:26 +0000
a1c93ea7
Clean up maps. by
2010-07-03 19:30:07 +0000
873df691
Update collision doc. by
2010-07-03 19:11:08 +0000
ed636fa8
New document for layer format. by
2010-07-03 18:55:31 +0000
f2213985
Test collisions. by
2010-07-03 17:21:51 +0000
cb5aa211
Fix test map layers. by
2010-07-03 12:15:32 +0000
a066bec3
Sort layers before rendering. by
2010-06-30 22:54:13 +0000
68c71cfa
Create a tile manager. There are no longer any GL calls in test-map.cpp or in public headers. Good cleanup. by
2010-06-30 13:06:14 +0000
b7e768c3
Add a sprite following the mouse. by
2010-06-29 12:27:18 +0000
72640385
Add mediocre support for .tmx tiled maps. by
2010-06-29 06:53:30 +0000
b98cd265
Move video initialisation stuff to a separate source file. by
2010-06-27 22:25:25 +0000
246b4ff1
Move C++ code in an src/ subdirectory. by
2010-06-27 21:20:11 +0000
d4834f01
Upload all vertex buffers on each frame. It is not noticeably slower for now. Also, fullscreen support. by
2010-06-27 21:15:55 +0000
df2567d9
Remove old python test. by
2010-06-27 20:00:48 +0000
3ae989fd
Testing object layers. by
2010-06-27 19:57:26 +0000
23f78901
fiuwoifeowifoewifoewfew by
2010-06-27 19:57:21 +0000
55940cee
Alpha test. by
2010-06-27 10:53:53 +0000
b43a2c97
More doc updates. by
2010-06-26 23:02:33 +0000
5693fa59
Update doc. by
2010-06-26 22:48:42 +0000
b6d98c90
Fix layer doc. by
2010-06-26 22:30:43 +0000
14cb5b5d
Testing vertex buffers. They're really, really faster. by
2010-06-26 21:59:48 +0000
08b4bd59
Documentation about the z-buffer. by
2010-06-26 21:59:41 +0000
25a55bde
Map rendering test in PyOpenGL. by
2010-06-26 17:15:12 +0000
758ea456
Initial repo. by
2010-06-24 17:27:30 +0000