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  • d66d225a More image tuning. by Sam Hocevar 2010-07-03 22:59:35 +0000
  • 08f74d86 More image tuning. by Sam Hocevar 2010-07-03 22:57:19 +0000
  • 31f76b31 Export bitmap from Inkscape instead of saving it as Cairo PNG. by Sam Hocevar 2010-07-03 22:54:58 +0000
  • 4e09fdd2 Tuning images. by Sam Hocevar 2010-07-03 22:53:25 +0000
  • b36363ac Add titles to doc images. by Sam Hocevar 2010-07-03 22:43:08 +0000
  • 3a64c7ef Fix image. by Sam Hocevar 2010-07-03 22:37:07 +0000
  • 44a3c43a Better layer documentation, again. by Sam Hocevar 2010-07-03 22:36:13 +0000
  • 19662298 Fix layer documentation. by Sam Hocevar 2010-07-03 22:27:41 +0000
  • 6a20cd36 Dynamically allocate layers when loading maps. by Sam Hocevar 2010-07-03 22:27:40 +0000
  • 3f20983d More map updates. by Sam Hocevar 2010-07-03 20:05:26 +0000
  • a1c93ea7 Clean up maps. by Sam Hocevar 2010-07-03 19:30:07 +0000
  • 873df691 Update collision doc. by Sam Hocevar 2010-07-03 19:11:08 +0000
  • ed636fa8 New document for layer format. by Sam Hocevar 2010-07-03 18:55:31 +0000
  • f2213985 Test collisions. by Sam Hocevar 2010-07-03 17:21:51 +0000
  • cb5aa211 Fix test map layers. by Sam Hocevar 2010-07-03 12:15:32 +0000
  • a066bec3 Sort layers before rendering. by Sam Hocevar 2010-06-30 22:54:13 +0000
  • 68c71cfa Create a tile manager. There are no longer any GL calls in test-map.cpp or in public headers. Good cleanup. by Sam Hocevar 2010-06-30 13:06:14 +0000
  • b7e768c3 Add a sprite following the mouse. by Sam Hocevar 2010-06-29 12:27:18 +0000
  • 72640385 Add mediocre support for .tmx tiled maps. by Sam Hocevar 2010-06-29 06:53:30 +0000
  • b98cd265 Move video initialisation stuff to a separate source file. by Sam Hocevar 2010-06-27 22:25:25 +0000
  • 246b4ff1 Move C++ code in an src/ subdirectory. by Sam Hocevar 2010-06-27 21:20:11 +0000
  • d4834f01 Upload all vertex buffers on each frame. It is not noticeably slower for now. Also, fullscreen support. by Sam Hocevar 2010-06-27 21:15:55 +0000
  • df2567d9 Remove old python test. by Sam Hocevar 2010-06-27 20:00:48 +0000
  • 3ae989fd Testing object layers. by Sam Hocevar 2010-06-27 19:57:26 +0000
  • 23f78901 fiuwoifeowifoewifoewfew by Sam Hocevar 2010-06-27 19:57:21 +0000
  • 55940cee Alpha test. by Sam Hocevar 2010-06-27 10:53:53 +0000
  • b43a2c97 More doc updates. by Sam Hocevar 2010-06-26 23:02:33 +0000
  • 5693fa59 Update doc. by Sam Hocevar 2010-06-26 22:48:42 +0000
  • b6d98c90 Fix layer doc. by Sam Hocevar 2010-06-26 22:30:43 +0000
  • 14cb5b5d Testing vertex buffers. They're really, really faster. by Sam Hocevar 2010-06-26 21:59:48 +0000
  • 08b4bd59 Documentation about the z-buffer. by Sam Hocevar 2010-06-26 21:59:41 +0000
  • 25a55bde Map rendering test in PyOpenGL. by Sam Hocevar 2010-06-26 17:15:12 +0000
  • 758ea456 Initial repo. by Sam Hocevar 2010-06-24 17:27:30 +0000