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Benjamin ‘Touky’ Huet 006c3c4649 BulletCharacterController is now readable by a human being. преди 12 години
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Physics BulletCharacterController is now readable by a human being. преди 12 години
benchmark core: make timers second-based rather than millisecond-based. преди 12 години
data test: add simple unit tests for image loading. преди 13 години
debug build: hide the SDL_main.h inclusion in core.h, and only activate it преди 12 години
math build: fix a few compilation and build errors. преди 12 години
sandbox build: hide the SDL_main.h inclusion in core.h, and only activate it преди 12 години
unit math: add dot() for quaternions, plus the relevant unit test. преди 12 години
xolotl build: hide the SDL_main.h inclusion in core.h, and only activate it преди 12 години
BtPhysTest.cpp BulletCharacterController is now readable by a human being. преди 12 години
BtPhysTest.h Added Base/Attachment Logic, works with Kinematic & Ghost. преди 12 години
BtPhysTest.vcxproj Fixed Entity::TickGame log flood. преди 12 години
BtPhysTest.vcxproj.filters Fixed Entity::TickGame log flood. преди 12 години
Makefile.am Fixed Makefile.am преди 12 години
PhysicObject.h Added InputTracker test initPhysTest преди 12 години
benchsuite.cpp build: hide the SDL_main.h inclusion in core.h, and only activate it преди 12 години
benchsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper преди 12 години
testsuite.cpp test: use SDLmain for the testsuite, too. преди 12 години
testsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper преди 12 години