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lolengine
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lol
kopie van https://github.com/lolengine/lol
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1077 Commits
5 Branches
248 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: 291119d087
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar 291119d087 easymesh: per-fragment lighting in the HLSL shader (PS3, Xbox 360). 13 jaren geleden
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 14 jaren geleden
build build: reorganise person stuff inside a people/ directory. 13 jaren geleden
src easymesh: per-fragment lighting in the HLSL shader (PS3, Xbox 360). 13 jaren geleden
test Added Attachment/base logic with working attachment with EasyCharacterController. 13 jaren geleden
tools build: move all games to a "games" subdirectory to clean up the root 14 jaren geleden
tutorial build: fix a few compilation and build errors. 13 jaren geleden
.gitignore tutorial: add a simple EasyMesh viewer. 13 jaren geleden
Makefile.am build: reorganise person stuff inside a people/ directory. 13 jaren geleden
TODO Update todo list. 15 jaren geleden
bootstrap build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX 14 jaren geleden
configure.ac build: reorganise person stuff inside a people/ directory. 13 jaren geleden
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