選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Sam Hocevar 32abfb18d1 base: various Visual Studio compilation fixes. 10年前
..
application base: break the main loop apart for the emscripten port. 12年前
base Added better Custom string support for safe enum 8年前
bullet bullet: fix a very verbose C++11 warning. 8年前
data build: reorganise automake build system. 12年前
debug scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
easymesh Merge branch 'master' into scenegraph 8年前
generated math: remove some vector constants that were a bit too specific. 8年前
gpu image: gather pixel-related types and enums into a single pixel.h header. 8年前
image base: various Visual Studio compilation fixes. 8年前
input Added bunch of stuff on threads and images. 8年前
lol base: various Visual Studio compilation fixes. 8年前
lua build: some PS4 build fixes. 8年前
math Added tostring to vectors, similar to printf, but with tostring. 8年前
mesh Merge branch 'master' into scenegraph 8年前
platform scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
sys Merge branch 'master' into scenegraph 8年前
Makefile.am image: reimplement most image merge operations (overlay, screen, etc.). 8年前
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 8年前
audio.h add methods to Audio class to mute/unmute and change volume per channel 8年前
camera.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
camera.h scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
commandstack.h base: make the safe enums slightly safer. :-) 8年前
core.h image: gather pixel-related types and enums into a single pixel.h header. 8年前
dict.cpp build: lol-build now passes flags to configure, and configure now uses 11年前
dict.h build: fix the WTFPL site URL in all code comments. 12年前
eglapp.cpp input: Removed previous input system 8年前
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12年前
emitter.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
emitter.h scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
entity.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
entity.h scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
font.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
font.h scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
forge.cpp build: fix the WTFPL site URL in all code comments. 12年前
forge.h base: prevent instantiation of several static-only classes. 12年前
gradient.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
gradient.h scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
gradient.lolfx scene: start working on the scene class reorganisation. 8年前
light.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
light.h scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
lolcore.vcxproj image: reimplement most image merge operations (overlay, screen, etc.). 8年前
lolcore.vcxproj.filters image: reimplement most image merge operations (overlay, screen, etc.). 8年前
loldebug.h build: fix the WTFPL site URL in all code comments. 12年前
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11年前
messageservice.cpp base: make the safe enums slightly safer. :-) 8年前
messageservice.h base: make the safe enums slightly safer. :-) 8年前
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 8年前
platform.cpp build: fix the WTFPL site URL in all code comments. 12年前
platform.h base: prevent instantiation of several static-only classes. 12年前
profiler.cpp build: fix the WTFPL site URL in all code comments. 12年前
profiler.h base: prevent instantiation of several static-only classes. 12年前
sample.cpp audio: report SDL mixer loading errors. 11年前
sample.h audio: add Sampler::LoopSample(). 12年前
sampler.cpp audio: add Sampler::LoopSample(). 12年前
sampler.h audio: add Sampler::LoopSample(). 12年前
scene.cpp image: add Convolution() method, with optimisation for separable filters. 8年前
scene.h Merge branch 'master' into scenegraph 8年前
sprite.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
sprite.h scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
text.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
text.h scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
ticker.cpp base: fix some typos that prevented disabling asserts. 8年前
ticker.h base: prevent instantiation of several static-only classes. 12年前
tiler.cpp Added bunch of stuff on threads and images. 8年前
tiler.h Added bunch of stuff on threads and images. 8年前
tileset.cpp image: add Convolution() method, with optimisation for separable filters. 8年前
tileset.h scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
utils.h base: port all existing codebase to safe enums where absolutely required. 8年前
video.cpp Added Flat debugrendermode 8年前
video.h Added Flat debugrendermode 8年前
world.cpp lua: print the actual panic message before dumping a callstack. 11年前
world.h lua: add support for lua/init.lua in a global World object and give 12年前
worldentity.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 8年前
worldentity.h scenegraph: Entity::TickDraw() now provides a reference to the current 8年前