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Sam Hocevar 75d4503a01 ps3: implement very simple audio playback. 12 年之前
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application lua: add support for lua/init.lua in a global World object and give 12 年之前
base base: start removing occurrences of NULL on our long journey to nullptr. 12 年之前
bullet core: import pristine lua 5.2.1 in the engine code. 12 年之前
data build: add a few missing files to make dist. 12 年之前
debug debug: fewer lines of code in DrawBox(). 12 年之前
easymesh easymesh : an ASSERT was not properly setup. 12 年之前
generated base: start removing occurrences of NULL on our long journey to nullptr. 12 年之前
gpu gpu: only add the half-texel offset on the X360. 12 年之前
image ps3: implement Lua file loading. 12 年之前
input base: start removing occurrences of NULL on our long journey to nullptr. 12 年之前
lol ps3: implement Lua file loading. 12 年之前
lua ps3: implement Lua file loading. 12 年之前
math misc: fix a few URLs. 12 年之前
mesh build: fix a few compiler warnings here and there. 12 年之前
platform ps3: create an audio device at startup. 12 年之前
sys sys: don't read files on the stack; either we'll overflow or we'll be slow. 12 年之前
Makefile.am image: remove the Image::Format enum and use PixelFormat instead. 12 年之前
audio.cpp audio: add a simple Stop() method to samples. 12 年之前
audio.h base: prevent instantiation of several static-only classes. 12 年之前
camera.cpp scene: start refactoring the camera code; we now have a stack of cameras 12 年之前
camera.h scene: start refactoring the camera code; we now have a stack of cameras 12 年之前
core.h image: remove the Image::Format enum and use PixelFormat instead. 12 年之前
dict.cpp base: start removing occurrences of NULL on our long journey to nullptr. 12 年之前
dict.h build: fix the WTFPL site URL in all code comments. 12 年之前
eglapp.cpp base: start removing occurrences of NULL on our long journey to nullptr. 12 年之前
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 年之前
emitter.cpp New year copyright update. 12 年之前
emitter.h New year copyright update. 12 年之前
entity.cpp New year copyright update. 12 年之前
entity.h easymesh: interface the shiny shader with new Light objects. 12 年之前
font.cpp base: remove some sprintf() calls in profit of string ops. 12 年之前
font.h New year copyright update. 12 年之前
forge.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
forge.h base: prevent instantiation of several static-only classes. 12 年之前
gradient.cpp base: start removing occurrences of NULL on our long journey to nullptr. 12 年之前
gradient.h New year copyright update. 12 年之前
gradient.lolfx core: add some noise to the gradient effect. 12 年之前
layer.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
layer.h build: fix the WTFPL site URL in all code comments. 12 年之前
light.cpp easymesh: interface the shiny shader with new Light objects. 12 年之前
light.h easymesh: interface the shiny shader with new Light objects. 12 年之前
lolcore.vcxproj image: remove the Image::Format enum and use PixelFormat instead. 12 年之前
lolcore.vcxproj.filters math: move rand() to its own header, ensure it only returns 12 年之前
loldebug.h build: fix the WTFPL site URL in all code comments. 12 年之前
lolgl.h build: fix the WTFPL site URL in all code comments. 12 年之前
map.cpp base: start removing occurrences of NULL on our long journey to nullptr. 12 年之前
map.h build: fix the WTFPL site URL in all code comments. 12 年之前
numeric.h math: move rand() to its own header, ensure it only returns 12 年之前
platform.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
platform.h base: prevent instantiation of several static-only classes. 12 年之前
profiler.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
profiler.h base: prevent instantiation of several static-only classes. 12 年之前
sample.cpp ps3: implement very simple audio playback. 12 年之前
sample.h audio: add Sampler::LoopSample(). 12 年之前
sampler.cpp audio: add Sampler::LoopSample(). 12 年之前
sampler.h audio: add Sampler::LoopSample(). 12 年之前
scene.cpp gpu: account for the HLSL half-texel offset on the PS3. 12 年之前
scene.h debug: add Debug::DrawLine() and Debug::DrawBox() methods. 12 年之前
sprite.cpp New year copyright update. 12 年之前
sprite.h New year copyright update. 12 年之前
text.cpp base: remove some sprintf() calls in profit of string ops. 12 年之前
text.h added GetPos method to get text position 12 年之前
ticker.cpp math: replace RandF() with a more generic rand() template function 12 年之前
ticker.h base: prevent instantiation of several static-only classes. 12 年之前
tiler.cpp New year copyright update. 12 年之前
tiler.h base: prevent instantiation of several static-only classes. 12 年之前
tileset.cpp gpu: ugly hack to avoid sprite artifacts on the PS3. 12 年之前
tileset.h gpu: account for the HLSL half-texel offset on the PS3. 12 年之前
video.cpp base: start removing occurrences of NULL on our long journey to nullptr. 12 年之前
video.h easymesh : "struct m_gpu" no longer exists and has been replaced by more simpler classes. VertexDecl&Buffer are now not created several times when using the same source datas. 12 年之前
world.cpp ps3: implement Lua file loading. 12 年之前
world.h lua: add support for lua/init.lua in a global World object and give 12 年之前
worldentity.cpp New year copyright update. 12 年之前
worldentity.h New year copyright update. 12 年之前