選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Benjamin ‘Touky’ Huet cb7a99bac3 Added ShaderBuilder 12年前
..
csgbsp.cpp build: reorganise includes so that we can use precompiled headers later. 9年前
csgbsp.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9年前
easymesh-compiler.cpp build: reorganise includes so that we can use precompiled headers later. 9年前
easymesh-compiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9年前
easymesh-parser.y math: remove some vector constants that were a bit too specific. 9年前
easymesh-scanner.l EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 9年前
easymesh.cpp Fixed some stuff and added some small tweaks 9年前
easymesh.h Fixed some stuff and added some small tweaks 9年前
easymeshbuild.cpp build: reorganise includes so that we can use precompiled headers later. 9年前
easymeshbuild.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9年前
easymeshrender.cpp Added ShaderBuilder 9年前
easymeshrender.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9年前
shiny.lolfx Merge branch 'master' into scenegraph 9年前
shiny_SK.lolfx Merge branch 'master' into scenegraph 9年前
shinydebugUV.lolfx Merge branch 'master' into scenegraph 9年前
shinydebuglighting.lolfx Merge branch 'master' into scenegraph 9年前
shinydebugnormal.lolfx Merge branch 'master' into scenegraph 9年前
shinydebugwireframe.lolfx Merge branch 'master' into scenegraph 9年前
shinyflat.lolfx Merge branch 'master' into scenegraph 9年前