..
application
misc: remove 100% of the "using namespace std;" madness.
vor 8 Jahren
base
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
bullet
build: remove empty directories and add proper svn:ignore flags.
vor 8 Jahren
data
build: reorganise automake build system.
vor 12 Jahren
debug
misc: remove 100% of the "using namespace std;" madness.
vor 8 Jahren
easymesh
math: get rid of the base_vec* classes (thanks to relaxed unions), rename
vor 8 Jahren
generated
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
gpu
misc: disable all 16-bit float vectors when using Visual Studio.
vor 8 Jahren
image
image: do not alter the pointer returned by Lock().
vor 8 Jahren
input
base: use ptrdiff_t for array and string sizes and some other things.
vor 8 Jahren
lol
math: another 32-bit compilation fix.
vor 8 Jahren
lua
build: some PS4 build fixes.
vor 8 Jahren
math
math: add outer product for matrices and vectors.
vor 8 Jahren
mesh
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
platform
misc: replace NULL with nullptr.
vor 8 Jahren
sys
misc: replace NULL with nullptr.
vor 8 Jahren
Makefile.am
math: move code from vector.cpp to matrix.cpp and transform.cpp.
vor 8 Jahren
audio.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
audio.h
add methods to Audio class to mute/unmute and change volume per channel
vor 8 Jahren
camera.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
camera.h
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 8 Jahren
commandstack.h
base: going on a lowercase rampage; today’s victim: Array.
vor 8 Jahren
dict.cpp
misc: remove 100% of the "using namespace std;" madness.
vor 8 Jahren
dict.h
build: fix the WTFPL site URL in all code comments.
vor 12 Jahren
eglapp.cpp
base: huge refactor in vector.h; GCC compilation times down by 50%.
vor 8 Jahren
eglapp.h
core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
vor 12 Jahren
emitter.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
emitter.h
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 8 Jahren
entity.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
entity.h
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 8 Jahren
font.cpp
misc: remove 100% of the "using namespace std;" madness.
vor 8 Jahren
font.h
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 8 Jahren
forge.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
forge.h
base: prevent instantiation of several static-only classes.
vor 12 Jahren
gradient.cpp
misc: remove 100% of the "using namespace std;" madness.
vor 8 Jahren
gradient.h
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 8 Jahren
gradient.lolfx
scene: start working on the scene class reorganisation.
vor 8 Jahren
light.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
light.h
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 8 Jahren
lolcore.vcxproj
math: move code from vector.cpp to matrix.cpp and transform.cpp.
vor 8 Jahren
lolcore.vcxproj.filters
math: move code from vector.cpp to matrix.cpp and transform.cpp.
vor 8 Jahren
loldebug.h
build: fix the WTFPL site URL in all code comments.
vor 12 Jahren
lolgl.h
gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
vor 11 Jahren
messageservice.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
messageservice.h
base: going on a lowercase rampage; today’s victim: Array.
vor 8 Jahren
numeric.h
String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper()
vor 8 Jahren
platform.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
platform.h
base: prevent instantiation of several static-only classes.
vor 12 Jahren
profiler.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
profiler.h
base: prevent instantiation of several static-only classes.
vor 12 Jahren
sample.cpp
misc: remove 100% of the "using namespace std;" madness.
vor 8 Jahren
sample.h
audio: add Sampler::LoopSample().
vor 12 Jahren
sampler.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
sampler.h
audio: add Sampler::LoopSample().
vor 12 Jahren
scene.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
scene.h
base: going on a lowercase rampage; today’s victim: Array.
vor 8 Jahren
sprite.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
sprite.h
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 8 Jahren
text.cpp
misc: remove 100% of the "using namespace std;" madness.
vor 8 Jahren
text.h
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 8 Jahren
ticker.cpp
base: use ptrdiff_t for array and string sizes and some other things.
vor 8 Jahren
ticker.h
base: prevent instantiation of several static-only classes.
vor 12 Jahren
tiler.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
tiler.h
Added bunch of stuff on threads and images.
vor 8 Jahren
tileset.cpp
base: fix header inconsistencies that broke the build.
vor 8 Jahren
tileset.h
base: fix header inconsistencies that broke the build.
vor 8 Jahren
utils.h
base: going on a lowercase rampage; today’s victim: Array.
vor 8 Jahren
video.cpp
misc: remove 100% of the "using namespace std;" madness.
vor 8 Jahren
video.h
Added Flat debugrendermode
vor 8 Jahren
world.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
world.h
lua: add support for lua/init.lua in a global World object and give
vor 12 Jahren
worldentity.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 8 Jahren
worldentity.h
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 8 Jahren