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Sam Hocevar bfada5d920 core: move some of the camera view logic from the Video class to the преди 12 години
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application android: slightly update Android project for newer SDK versions. преди 13 години
debug core: tick methods now use seconds, like any sane system. преди 12 години
gpu gpu: fix a memory leak in the VertexBuffer and IndexBuffer classes. преди 12 години
image win32: the GDI+ byte swapping was wrong; fix that. преди 13 години
lol core: reduce compilation time by about 30% by playing with namespaces преди 12 години
math math: fix a bug in mat3::fromeuler(). преди 12 години
platform core: tick methods now use seconds, like any sane system. преди 12 години
thread xbox: start working on an Xbox/Direct3D port. преди 13 години
Makefile.am core: move the Camera class from Orbital to the engine core. преди 12 години
array.h core: fix a bug in the Array class copy constructor, found thanks to преди 12 години
audio.cpp build: fix Win64 compilation with mingw64, using an updated SDL build. преди 13 години
audio.h core: fix include guard naming scheme. преди 14 години
bitfield.h core: fix include guard naming scheme. преди 14 години
camera.cpp core: move some of the camera view logic from the Video class to the преди 12 години
camera.h core: tick methods now use seconds, like any sane system. преди 12 години
core.h core: move the Camera class from Orbital to the engine core. преди 12 години
dict.cpp xbox: start working on an Xbox/Direct3D port. преди 13 години
dict.h osx: automake does not support .mm files yet, so rename ios-image.mm back преди 13 години
eglapp.cpp core: try to merge Ticker and Emcee. Still not very good. преди 13 години
eglapp.h math: rename matrix.h to vector.h and simplify some stuff, especially in преди 13 години
emitter.cpp core: tick methods now use seconds, like any sane system. преди 12 години
emitter.h core: tick methods now use seconds, like any sane system. преди 12 години
entity.cpp core: tick methods now use seconds, like any sane system. преди 12 години
entity.h core: move some of the camera view logic from the Video class to the преди 12 години
font.cpp core: tick methods now use seconds, like any sane system. преди 12 години
font.h core: tick methods now use seconds, like any sane system. преди 12 години
forge.cpp Put everything in the "lol" namespace. Better late than never. преди 14 години
forge.h core: fix include guard naming scheme. преди 14 години
gradient.cpp core: move some of the camera view logic from the Video class to the преди 12 години
gradient.h core: tick methods now use seconds, like any sane system. преди 12 години
hash.cpp Put everything in the "lol" namespace. Better late than never. преди 14 години
hash.h core: fix include guard naming scheme. преди 14 години
input.cpp Added GetButtonState() in Input class. преди 12 години
input.h core: tick methods now use seconds, like any sane system. преди 12 години
layer.cpp core: more vec?i -> ?veci renames. преди 13 години
layer.h core: fix include guard naming scheme. преди 14 години
log.cpp build: stop defining ANDROID_NDK and check for __ANDROID__ instead. преди 13 години
log.h core: a few compilation fixes for non-GCC compilers. преди 13 години
loldebug.h build: put debug stuff and shader stuff in subdirectories. преди 13 години
lolgl.h osx: link with the proper OpenGL libraries on OS X. преди 13 години
map.cpp core: allow each blitted tile to be stretched differently. преди 13 години
map.h core: fix include guard naming scheme. преди 14 години
numeric.h core: don't explicitly use std:: prefix when the platform may not преди 13 години
platform.cpp build: stop defining ANDROID_NDK and check for __ANDROID__ instead. преди 13 години
platform.h ui: add a Platform class to query information about the current platform. преди 14 години
profiler.cpp core: make timers second-based rather than millisecond-based. преди 12 години
profiler.h core: fix include guard naming scheme. преди 14 години
sample.cpp core: tick methods now use seconds, like any sane system. преди 12 години
sample.h core: tick methods now use seconds, like any sane system. преди 12 години
sampler.cpp Put everything in the "lol" namespace. Better late than never. преди 14 години
sampler.h core: fix include guard naming scheme. преди 14 години
scene.cpp core: move some of the camera view logic from the Video class to the преди 12 години
scene.h core: move some of the camera view logic from the Video class to the преди 12 години
sprite.cpp core: tick methods now use seconds, like any sane system. преди 12 години
sprite.h core: tick methods now use seconds, like any sane system. преди 12 години
text.cpp core: tick methods now use seconds, like any sane system. преди 12 години
text.h core: tick methods now use seconds, like any sane system. преди 12 години
ticker.cpp core: move some of the camera view logic from the Video class to the преди 12 години
ticker.h core: try to merge Ticker and Emcee. Still not very good. преди 13 години
tiler.cpp core: allow each blitted tile to be stretched differently. преди 13 години
tiler.h core: allow each blitted tile to be stretched differently. преди 13 години
tileset.cpp core: tick methods now use seconds, like any sane system. преди 12 години
tileset.h core: tick methods now use seconds, like any sane system. преди 12 години
timer.cpp core: make timers second-based rather than millisecond-based. преди 12 години
timer.h core: make timers second-based rather than millisecond-based. преди 12 години
video.cpp core: move some of the camera view logic from the Video class to the преди 12 години
video.h core: move some of the camera view logic from the Video class to the преди 12 години
world.cpp core: tick methods now use seconds, like any sane system. преди 12 години
world.h core: tick methods now use seconds, like any sane system. преди 12 години
worldentity.cpp core: tick methods now use seconds, like any sane system. преди 12 години
worldentity.h core: tick methods now use seconds, like any sane system. преди 12 години