選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Lolbot d375c7ba61 fixed 4 files out of 2770: 11年前
..
application base: break the main loop apart for the emscripten port. 11年前
base base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility) 11年前
bullet ps4: prepare for the fioutaah! 11年前
data build: reorganise automake build system. 12年前
debug fixed 4 files out of 2770: 8年前
easymesh build: fix PS3 and Android builds. 11年前
generated build: fix PS3 and Android builds. 11年前
gpu gpu: add SetDepthMask/GetDepthMask to render contexts. 8年前
image build: lol-build now passes flags to configure, and configure now uses 11年前
input Added missing file and fixed mongoloclick 8年前
lol gpu: add SetDepthMask/GetDepthMask to render contexts. 8年前
lua ps4: prepare for the fioutaah! 11年前
math Added shifted_perspective for easier camera handling. 11年前
mesh build: fix a few compiler warnings here and there. 12年前
platform fixed 4 files out of 2770: 8年前
sys sys: refactor the binarydir detection code. 11年前
Makefile.am build: synchronise Makefile.am with lolcore.vcxproj. 8年前
audio.cpp audio: add a simple Stop() method to samples. 12年前
audio.h base: prevent instantiation of several static-only classes. 12年前
camera.cpp scene: start refactoring the camera code; we now have a stack of cameras 12年前
camera.h scene: start refactoring the camera code; we now have a stack of cameras 12年前
core.h input: Removed previous input system 8年前
dict.cpp build: lol-build now passes flags to configure, and configure now uses 11年前
dict.h build: fix the WTFPL site URL in all code comments. 12年前
eglapp.cpp input: Removed previous input system 8年前
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12年前
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11年前
emitter.h New year copyright update. 12年前
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 8年前
entity.h ticker: replace linked lists wih dynamic arrays for entity groups. 8年前
font.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11年前
font.h New year copyright update. 12年前
forge.cpp build: fix the WTFPL site URL in all code comments. 12年前
forge.h base: prevent instantiation of several static-only classes. 12年前
gradient.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11年前
gradient.h New year copyright update. 12年前
gradient.lolfx core: add some noise to the gradient effect. 12年前
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11年前
layer.h build: fix the WTFPL site URL in all code comments. 12年前
light.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11年前
light.h easymesh: interface the shiny shader with new Light objects. 12年前
lolcore.vcxproj input: Removed previous input system 8年前
lolcore.vcxproj.filters Added missing file and fixed mongoloclick 8年前
loldebug.h build: fix the WTFPL site URL in all code comments. 12年前
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11年前
map.cpp base: start removing occurrences of NULL on our long journey to nullptr. 12年前
map.h build: fix the WTFPL site URL in all code comments. 12年前
numeric.h math: move rand() to its own header, ensure it only returns 12年前
platform.cpp build: fix the WTFPL site URL in all code comments. 12年前
platform.h base: prevent instantiation of several static-only classes. 12年前
profiler.cpp build: fix the WTFPL site URL in all code comments. 12年前
profiler.h base: prevent instantiation of several static-only classes. 12年前
sample.cpp audio: report SDL mixer loading errors. 11年前
sample.h audio: add Sampler::LoopSample(). 12年前
sampler.cpp audio: add Sampler::LoopSample(). 12年前
sampler.h audio: add Sampler::LoopSample(). 12年前
scene.cpp scene: for now, restore the ortho cam when blitting tiles. 8年前
scene.h scene: use a global g_scene object instead of Scene::GetDefault(). 11年前
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11年前
sprite.h New year copyright update. 12年前
text.cpp core: Text constructor now wants a String object. 8年前
text.h core: Text constructor now wants a String object. 8年前
ticker.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 8年前
ticker.h base: prevent instantiation of several static-only classes. 12年前
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. 12年前
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. 12年前
tileset.cpp gpu: move more platform-specific code from Video to Render. 11年前
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. 12年前
video.cpp gpu: implement polygon rendering mode in GL and D3D. 11年前
video.h gpu: move Video::Clear to Renderer::Clear. 11年前
world.cpp lua: print the actual panic message before dumping a callstack. 11年前
world.h lua: add support for lua/init.lua in a global World object and give 12年前
worldentity.cpp input: support up to 32 mouse buttons. 12年前
worldentity.h input: support up to 32 mouse buttons. 12年前