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lolengine
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lol
kopie van https://github.com/lolengine/lol
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1203 Commits
5 Branches
279 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: f626d36b47
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wip/image-kernel
wip/interp
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wip/core-clipp
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Sam Hocevar f626d36b47 gpu: don't use D3DLOCK_DISCARD on the X360, it's not there. 13 jaren geleden
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 jaren geleden
build build: do not try to advertise a bitten config for Android, NaCl or the 13 jaren geleden
src gpu: don't use D3DLOCK_DISCARD on the X360, it's not there. 13 jaren geleden
test ps3: refactor elf → self build logic and make make_fself mandatory 13 jaren geleden
tools build: some build system fixes. 13 jaren geleden
tutorial misc: compilation fixes for Windows, X360 and PS3 introduced by the 13 jaren geleden
.gitignore build: put the OpenGL detection code in a separate .m4 file and assume 13 jaren geleden
Makefile.am build: put the OpenGL detection code in a separate .m4 file and assume 13 jaren geleden
TODO Update todo list. 15 jaren geleden
bootstrap build: put the OpenGL detection code in a separate .m4 file and assume 13 jaren geleden
configure.ac build: safety measure in configure.ac to error out if a Lol Engine m4 13 jaren geleden
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