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lolengine
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peilaus alkaen https://github.com/lolengine/lol
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1212 Commitit
5 Branchit
329 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Puu: fa646c41c3
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar fa646c41c3 gpu: fix the computed element count in DrawIndexedElements on Direct3D. 13 vuotta sitten
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 vuotta sitten
build build: shorter machine descriptions in build logs. 13 vuotta sitten
src gpu: fix the computed element count in DrawIndexedElements on Direct3D. 13 vuotta sitten
test ps3: refactor elf → self build logic and make make_fself mandatory 13 vuotta sitten
tools build: upgrade glew binaries to 1.9.0 and rename the contrib directory 13 vuotta sitten
tutorial tutorial: add texture demo to the VS solution. 13 vuotta sitten
.gitignore tutorial: add a new texture generation example. 13 vuotta sitten
Makefile.am build: put the OpenGL detection code in a separate .m4 file and assume 13 vuotta sitten
TODO Update todo list. 15 vuotta sitten
bootstrap build: put the OpenGL detection code in a separate .m4 file and assume 13 vuotta sitten
configure.ac build: upgrade glew binaries to 1.9.0 and rename the contrib directory 13 vuotta sitten
Voimanlähteenä Gitea Versio: 1.12.0+rc1-38-g249e22bb9 Sivu: 14ms Malli: 5ms
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