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Sam Hocevar 21fd077d12 Reduce audio latency by using 1K samples instead of 4K. 14 vuotta sitten
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Makefile.am Add preliminary support for sound samples. Implement click. 14 vuotta sitten
audio.cpp Reduce audio latency by using 1K samples instead of 4K. 14 vuotta sitten
audio.h Add preliminary support for sound samples. Implement click. 14 vuotta sitten
bitfield.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
core.h Add preliminary support for sound samples. Implement click. 14 vuotta sitten
debugfps.cpp Spawn several pieces in Monsterz now that we can. 14 vuotta sitten
debugfps.h Spawn several pieces in Monsterz now that we can. 14 vuotta sitten
debugrecord.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
debugrecord.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
debugsphere.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
debugsphere.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
debugstats.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
debugstats.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
dict.cpp Fix a refcount bug in the entity dictionary. 14 vuotta sitten
dict.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
entity.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
entity.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
font.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
font.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
forge.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
forge.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
input.cpp Mouse button support in Lol Engine. 14 vuotta sitten
input.h Mouse button support in Lol Engine. 14 vuotta sitten
layer.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
layer.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
map.cpp Add support for rotated views and stretched tiles. 14 vuotta sitten
map.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
matrix.h Implement vector equality comparisons. 14 vuotta sitten
profiler.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
profiler.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
sample.cpp Add preliminary support for sound samples. Implement click. 14 vuotta sitten
sample.h Skeleton for sample entity and sampler manager classes. 14 vuotta sitten
sampler.cpp Add preliminary support for sound samples. Implement click. 14 vuotta sitten
sampler.h Skeleton for sample entity and sampler manager classes. 14 vuotta sitten
scene.cpp Add support for rotated views and stretched tiles. 14 vuotta sitten
scene.h Add support for rotated views and stretched tiles. 14 vuotta sitten
sdlinput.cpp Pieces can now be grabbed around. 14 vuotta sitten
sdlinput.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
ticker.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
ticker.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
tiler.cpp Add support for rotated views and stretched tiles. 14 vuotta sitten
tiler.h Add support for rotated views and stretched tiles. 14 vuotta sitten
tileset.cpp Add support for rotated views and stretched tiles. 14 vuotta sitten
tileset.h Add support for rotated views and stretched tiles. 14 vuotta sitten
timer.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
timer.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
video.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
video.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
world.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten
world.h Complete Lol Engine / Deus Hax / Monsterz split. 14 vuotta sitten