You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
Sam Hocevar 21fd077d12 Reduce audio latency by using 1K samples instead of 4K. 14 jaren geleden
..
Makefile.am Add preliminary support for sound samples. Implement click. 14 jaren geleden
audio.cpp Reduce audio latency by using 1K samples instead of 4K. 14 jaren geleden
audio.h Add preliminary support for sound samples. Implement click. 14 jaren geleden
bitfield.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
core.h Add preliminary support for sound samples. Implement click. 14 jaren geleden
debugfps.cpp Spawn several pieces in Monsterz now that we can. 14 jaren geleden
debugfps.h Spawn several pieces in Monsterz now that we can. 14 jaren geleden
debugrecord.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
debugrecord.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
debugsphere.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
debugsphere.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
debugstats.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
debugstats.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
dict.cpp Fix a refcount bug in the entity dictionary. 14 jaren geleden
dict.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
entity.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
entity.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
font.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
font.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
forge.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
forge.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
input.cpp Mouse button support in Lol Engine. 14 jaren geleden
input.h Mouse button support in Lol Engine. 14 jaren geleden
layer.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
layer.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
map.cpp Add support for rotated views and stretched tiles. 14 jaren geleden
map.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
matrix.h Implement vector equality comparisons. 14 jaren geleden
profiler.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
profiler.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
sample.cpp Add preliminary support for sound samples. Implement click. 14 jaren geleden
sample.h Skeleton for sample entity and sampler manager classes. 14 jaren geleden
sampler.cpp Add preliminary support for sound samples. Implement click. 14 jaren geleden
sampler.h Skeleton for sample entity and sampler manager classes. 14 jaren geleden
scene.cpp Add support for rotated views and stretched tiles. 14 jaren geleden
scene.h Add support for rotated views and stretched tiles. 14 jaren geleden
sdlinput.cpp Pieces can now be grabbed around. 14 jaren geleden
sdlinput.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
ticker.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
ticker.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
tiler.cpp Add support for rotated views and stretched tiles. 14 jaren geleden
tiler.h Add support for rotated views and stretched tiles. 14 jaren geleden
tileset.cpp Add support for rotated views and stretched tiles. 14 jaren geleden
tileset.h Add support for rotated views and stretched tiles. 14 jaren geleden
timer.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
timer.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
video.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
video.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
world.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
world.h Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden