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Sam Hocevar 40348589c5 build: fix logic bug in Steamworks detection 1 ano atrás
.vscode this is annoying ... does this file need to be versionned ? 1 ano atrás
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 anos atrás
build build: fix resource path detection logic 1 ano atrás
doc build: ensure examples build with msbuild 2 anos atrás
external @ 617c493e11 Switch external submodule to Git LFS. 5 anos atrás
lol @ 366b460766 Update lol submodule 1 ano atrás
src embed: add internal flags to resources 2 anos atrás
tools Fix compilation warnings. 5 anos atrás
.gitattributes build: enforce Unix line endings for autotools files. 6 anos atrás
.gitignore Compilation fixes for SCE platforms 2 anos atrás
.gitmodules src: ensure submodules use the checkout update mode 2 anos atrás
.travis.yml build: try to fix broken Travis-CI environment. 9 anos atrás
.ycm_extra_conf.py misc: fix a bug in the YCM configuration file. 9 anos atrás
COPYING build: fix the WTFPL site URL in all code comments. 13 anos atrás
Makefile.am Remove almost everything from Lol Engine and start a clean header hierarchy 2 anos atrás
README.md build: major MSBuild property files cleanup 2 anos atrás
TODO Added a few TODOs 9 anos atrás
bootstrap Fix lolfx compilation system so that it works with libtool. 5 anos atrás
build.config build: allow to configure Steamworks from the Visual Studio UI 1 ano atrás
configure.ac Reorganise code to use Kinc on Windows and Switch 2 anos atrás
lolengine.config build: start adding support for additional architectures 2 anos atrás
lolengine.props build: fix logic bug in Steamworks detection 1 ano atrás
lolengine.sln build: major MSBuild property files cleanup 2 anos atrás
lolengine.targets build: allow to configure Steamworks from the Visual Studio UI 1 ano atrás

README.md

About

A collection of scripts and C++ code to make games, demos and tools.

The project is being heavily refactored as a transition effort to the best practices of the 2020s. The old master branch still exists if needed.

Notes

Build dependencies

The following packages are required on Linux:

  • for bootstrapping: automake libtool pkg-config
  • for building: clang make

Nintendo Switch support

That code is private, it needs to be activated manually:

git clone https://github.com/samhocevar/lol-switch