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MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others.

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Benjamin ‘Touky’ Huet Sam Hocevar <sam@hocevar.net> 9 年之前
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共有 1 個文件被更改,包括 1 次插入1 次删除
  1. +1
    -1
      neercs/video/render.cpp

+ 1
- 1
neercs/video/render.cpp 查看文件

@@ -1464,7 +1464,7 @@ void Render::Draw2D()

glEnable(GL_TEXTURE_2D);

g_renderer->Clear(ClearMask::Color | ClearMask::Depth);
Renderer::Get()->Clear(ClearMask::Color | ClearMask::Depth);

m_txt_screen->Blit(border, canvas_size);
if (g_setup)


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