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@@ -1464,7 +1464,7 @@ void Render::Draw2D() |
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glEnable(GL_TEXTURE_2D); |
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glEnable(GL_TEXTURE_2D); |
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g_renderer->Clear(ClearMask::Color | ClearMask::Depth); |
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Renderer::Get()->Clear(ClearMask::Color | ClearMask::Depth); |
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m_txt_screen->Blit(border, canvas_size); |
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m_txt_screen->Blit(border, canvas_size); |
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if (g_setup) |
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if (g_setup) |
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