- //
- // Lol Engine
- //
- // Copyright: (c) 2010-2012 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://sam.zoy.org/projects/COPYING.WTFPL for more details.
- //
-
- //
- // The Input static class
- // ----------------------
- //
-
- #if !defined __LOL_INPUT_INPUT_H__
- #define __LOL_INPUT_INPUT_H__
-
- #include <cstring>
- #include <string.h>
- #include "core.h"
- #include "lol/math/vector.h"
- #include "input/stick.h"
-
- namespace lol
- {
-
- #define ACTION_TYPE std::string
- #define ACTION_CMP(A, B) (A.compare(B) == 0)
-
- class WorldEntity;
-
- //FULL Key rip-off of the SDLK enum
- struct Key
- {
- enum Value
- {
- /** @name ASCII mapped keysyms
- * The keyboard syms have been cleverly chosen to map to ASCII
- */
- /*@{*/
- K_UNKNOWN = 0,
- K_FIRST = 0,
- K_BACKSPACE = 8,
- K_TAB = 9,
- K_CLEAR = 12,
- K_RETURN = 13,
- K_PAUSE = 19,
- K_ESCAPE = 27,
- K_SPACE = 32,
- K_EXCLAIM = 33,
- K_QUOTEDBL = 34,
- K_HASH = 35,
- K_DOLLAR = 36,
- K_AMPERSAND = 38,
- K_QUOTE = 39,
- K_LEFTPAREN = 40,
- K_RIGHTPAREN = 41,
- K_ASTERISK = 42,
- K_PLUS = 43,
- K_COMMA = 44,
- K_MINUS = 45,
- K_PERIOD = 46,
- K_SLASH = 47,
- K_0 = 48,
- K_1 = 49,
- K_2 = 50,
- K_3 = 51,
- K_4 = 52,
- K_5 = 53,
- K_6 = 54,
- K_7 = 55,
- K_8 = 56,
- K_9 = 57,
- K_COLON = 58,
- K_SEMICOLON = 59,
- K_LESS = 60,
- K_EQUALS = 61,
- K_GREATER = 62,
- K_QUESTION = 63,
- K_AT = 64,
- /*
- Skip uppercase letters
- */
- K_LEFTBRACKET = 91,
- K_BACKSLASH = 92,
- K_RIGHTBRACKET = 93,
- K_CARET = 94,
- K_UNDERSCORE = 95,
- K_BACKQUOTE = 96,
- K_a = 97,
- K_b = 98,
- K_c = 99,
- K_d = 100,
- K_e = 101,
- K_f = 102,
- K_g = 103,
- K_h = 104,
- K_i = 105,
- K_j = 106,
- K_k = 107,
- K_l = 108,
- K_m = 109,
- K_n = 110,
- K_o = 111,
- K_p = 112,
- K_q = 113,
- K_r = 114,
- K_s = 115,
- K_t = 116,
- K_u = 117,
- K_v = 118,
- K_w = 119,
- K_x = 120,
- K_y = 121,
- K_z = 122,
- K_DELETE = 127,
- /* End of ASCII mapped keysyms */
- /*@}*/
-
- /** @name International keyboard syms */
- /*@{*/
- K_WORLD_0 = 160, /* 0xA0 */
- K_WORLD_1 = 161,
- K_WORLD_2 = 162,
- K_WORLD_3 = 163,
- K_WORLD_4 = 164,
- K_WORLD_5 = 165,
- K_WORLD_6 = 166,
- K_WORLD_7 = 167,
- K_WORLD_8 = 168,
- K_WORLD_9 = 169,
- K_WORLD_10 = 170,
- K_WORLD_11 = 171,
- K_WORLD_12 = 172,
- K_WORLD_13 = 173,
- K_WORLD_14 = 174,
- K_WORLD_15 = 175,
- K_WORLD_16 = 176,
- K_WORLD_17 = 177,
- K_WORLD_18 = 178,
- K_WORLD_19 = 179,
- K_WORLD_20 = 180,
- K_WORLD_21 = 181,
- K_WORLD_22 = 182,
- K_WORLD_23 = 183,
- K_WORLD_24 = 184,
- K_WORLD_25 = 185,
- K_WORLD_26 = 186,
- K_WORLD_27 = 187,
- K_WORLD_28 = 188,
- K_WORLD_29 = 189,
- K_WORLD_30 = 190,
- K_WORLD_31 = 191,
- K_WORLD_32 = 192,
- K_WORLD_33 = 193,
- K_WORLD_34 = 194,
- K_WORLD_35 = 195,
- K_WORLD_36 = 196,
- K_WORLD_37 = 197,
- K_WORLD_38 = 198,
- K_WORLD_39 = 199,
- K_WORLD_40 = 200,
- K_WORLD_41 = 201,
- K_WORLD_42 = 202,
- K_WORLD_43 = 203,
- K_WORLD_44 = 204,
- K_WORLD_45 = 205,
- K_WORLD_46 = 206,
- K_WORLD_47 = 207,
- K_WORLD_48 = 208,
- K_WORLD_49 = 209,
- K_WORLD_50 = 210,
- K_WORLD_51 = 211,
- K_WORLD_52 = 212,
- K_WORLD_53 = 213,
- K_WORLD_54 = 214,
- K_WORLD_55 = 215,
- K_WORLD_56 = 216,
- K_WORLD_57 = 217,
- K_WORLD_58 = 218,
- K_WORLD_59 = 219,
- K_WORLD_60 = 220,
- K_WORLD_61 = 221,
- K_WORLD_62 = 222,
- K_WORLD_63 = 223,
- K_WORLD_64 = 224,
- K_WORLD_65 = 225,
- K_WORLD_66 = 226,
- K_WORLD_67 = 227,
- K_WORLD_68 = 228,
- K_WORLD_69 = 229,
- K_WORLD_70 = 230,
- K_WORLD_71 = 231,
- K_WORLD_72 = 232,
- K_WORLD_73 = 233,
- K_WORLD_74 = 234,
- K_WORLD_75 = 235,
- K_WORLD_76 = 236,
- K_WORLD_77 = 237,
- K_WORLD_78 = 238,
- K_WORLD_79 = 239,
- K_WORLD_80 = 240,
- K_WORLD_81 = 241,
- K_WORLD_82 = 242,
- K_WORLD_83 = 243,
- K_WORLD_84 = 244,
- K_WORLD_85 = 245,
- K_WORLD_86 = 246,
- K_WORLD_87 = 247,
- K_WORLD_88 = 248,
- K_WORLD_89 = 249,
- K_WORLD_90 = 250,
- K_WORLD_91 = 251,
- K_WORLD_92 = 252,
- K_WORLD_93 = 253,
- K_WORLD_94 = 254,
- K_WORLD_95 = 255, /* 0xFF */
- /*@}*/
-
- /** @name Numeric keypad */
- /*@{*/
- K_KP0 = 256,
- K_KP1 = 257,
- K_KP2 = 258,
- K_KP3 = 259,
- K_KP4 = 260,
- K_KP5 = 261,
- K_KP6 = 262,
- K_KP7 = 263,
- K_KP8 = 264,
- K_KP9 = 265,
- K_KP_PERIOD = 266,
- K_KP_DIVIDE = 267,
- K_KP_MULTIPLY = 268,
- K_KP_MINUS = 269,
- K_KP_PLUS = 270,
- K_KP_ENTER = 271,
- K_KP_EQUALS = 272,
- /*@}*/
-
- /** @name Arrows + Home/End pad */
- /*@{*/
- K_UP = 273,
- K_DOWN = 274,
- K_RIGHT = 275,
- K_LEFT = 276,
- K_INSERT = 277,
- K_HOME = 278,
- K_END = 279,
- K_PAGEUP = 280,
- K_PAGEDOWN = 281,
- /*@}*/
-
- /** @name Function keys */
- /*@{*/
- K_F1 = 282,
- K_F2 = 283,
- K_F3 = 284,
- K_F4 = 285,
- K_F5 = 286,
- K_F6 = 287,
- K_F7 = 288,
- K_F8 = 289,
- K_F9 = 290,
- K_F10 = 291,
- K_F11 = 292,
- K_F12 = 293,
- K_F13 = 294,
- K_F14 = 295,
- K_F15 = 296,
- /*@}*/
-
- /** @name Key state modifier keys */
- /*@{*/
- K_NUMLOCK = 300,
- K_CAPSLOCK = 301,
- K_SCROLLOCK = 302,
- K_RSHIFT = 303,
- K_LSHIFT = 304,
- K_RCTRL = 305,
- K_LCTRL = 306,
- K_RALT = 307,
- K_LALT = 308,
- K_RMETA = 309,
- K_LMETA = 310,
- K_LSUPER = 311, /**< Left "Windows" key */
- K_RSUPER = 312, /**< Right "Windows" key */
- K_MODE = 313, /**< "Alt Gr" key */
- K_COMPOSE = 314, /**< Multi-key compose key */
- /*@}*/
-
- /** @name Miscellaneous function keys */
- /*@{*/
- K_HELP = 315,
- K_PRINT = 316,
- K_SYSREQ = 317,
- K_BREAK = 318,
- K_MENU = 319,
- K_POWER = 320, /**< Power Macintosh power key */
- K_EURO = 321, /**< Some european keyboards */
- K_UNDO = 322, /**< Atari keyboard has Undo */
- /*@}*/
-
- /* Add any other keys here */
-
- K_LAST
-
- }
- m_value;
-
- //BH : Removed KMod from main enum, because I don't have any idea about handling them correctly for now.
- /*
- //Enumeration of valid key mods (possibly OR'd together)
- KM_NONE = 0x0000,
- KM_LSHIFT = 0x0001,
- KM_RSHIFT = 0x0002,
- KM_LCTRL = 0x0040,
- KM_RCTRL = 0x0080,
- KM_LALT = 0x0100,
- KM_RALT = 0x0200,
- KM_LMETA = 0x0400,
- KM_RMETA = 0x0800,
- KM_NUM = 0x1000,
- KM_CAPS = 0x2000,
- KM_MODE = 0x4000,
-
- KM_RESERVED = 0x8000,
-
- //Left/Right independent key mods definition
- KM_CTRL = (KM_LCTRL|KM_RCTRL),
- KM_SHIFT = (KM_LSHIFT|KM_RSHIFT),
- KM_ALT = (KM_LALT|KM_RALT),
- KM_META = (KM_LMETA|KM_RMETA),
- */
-
- inline Key(Value v) { m_value = v; }
- inline operator Value() { return m_value; }
- inline bool operator==(const Key& CompareButton) { return m_value == CompareButton.m_value; }
- };
-
- struct ActionSetting
- {
- ACTION_TYPE m_action;
- float m_buffering_time;
- float m_buffered_since;
-
- ActionSetting(ACTION_TYPE NewAction) :
- m_action(NewAction),
- m_buffering_time(.0f),
- m_buffered_since(.0f)
- { }
- };
-
- struct ButtonSetting
- {
- Key m_raw_button;
- Array<ActionSetting> m_associated_action_list;
-
- ButtonSetting(Key NewRawButton)
- : m_raw_button(NewRawButton) { }
- int GetActionSettingIdx(ACTION_TYPE SearchAction);
- };
-
- class InputTracker : public Entity
- {
-
- friend class Input;
-
- public:
- InputTracker();
-
- private:
- Array<uint8_t> m_input_status;
- Array<ButtonSetting> m_input_assocation_list;
-
- int GetButtonSettingIdx(struct Key Button);
- int GetCurrentButtonStatus(struct Key Button);
- int GetPreviousButtonStatus(struct Key Button);
- void UpdateActionStatus(float seconds);
-
- protected:
- virtual char const * GetName()
- {
- return "<InputTracker>";
- }
- virtual void TickGame(float seconds)
- {
- Entity::TickGame(seconds);
-
- UpdateActionStatus(seconds);
- }
-
- void LinkActionToKey(ACTION_TYPE Action, struct Key Button);
- void UnlinkAction(ACTION_TYPE Action);
- int GetStatus(ACTION_TYPE Action);
- bool WasPressed(ACTION_TYPE Action);
- bool WasReleased(ACTION_TYPE Action);
-
- //You should probably use the Action System
- int GetStatus(Key Button);
- bool WasPressed(Key Button);
- bool WasReleased(Key Button);
- };
-
- class Input
- {
- private:
- static InputTracker* m_input_tracker;
-
- static bool CheckInputTrackerInit()
- {
- if (Input::m_input_tracker)
- return true;
-
- Input::m_input_tracker = new InputTracker();
- return true;
- }
-
- public:
-
- /* These methods are general queries */
- static ivec2 GetMousePos();
- static ivec3 GetMouseButtons();
-
- //BH : Shouldn't use this
- static int GetButtonState(int button);
-
- /* Action management */
- static void LinkActionToKey(ACTION_TYPE Action, struct Key Button);
- static void UnlinkAction(ACTION_TYPE Action);
- static int GetStatus(ACTION_TYPE Action);
- static bool WasPressed(ACTION_TYPE Action);
- static bool WasReleased(ACTION_TYPE Action);
-
- /* Raw Button management. You should use actions. */
- static int GetStatus(Key Button);
- static bool WasPressed(Key Button);
- static bool WasReleased(Key Button);
-
- /* Entities can subscribe to events */
- static void TrackMouse(WorldEntity *e);
- static void UntrackMouse(WorldEntity *e);
-
- /* These methods are called by the underlying input listeners */
- static void SetMousePos(ivec2 coord);
- static void SetMouseButton(int index);
- static void UnsetMouseButton(int index);
-
- /* Joystick handling */
- static Stick *CreateStick();
- static void DestroyStick(Stick *stick);
-
- static Stick *TrackStick(int desired);
- static void UntrackStick(Stick *stick);
- };
-
- } /* namespace lol */
-
- #endif // __LOL_INPUT_INPUT_H__
-
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