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configure.ac 14 KiB

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  1. dnl configure script for Lol Engine
  2. AC_INIT(lolengine, 0.0)
  3. AC_PREREQ(2.50)
  4. AC_CONFIG_AUX_DIR(.auto)
  5. AC_CANONICAL_SYSTEM
  6. AM_INIT_AUTOMAKE([subdir-objects no-define tar-ustar silent-rules])
  7. dnl AM_MAINTAINER_MODE
  8. AM_DEFAULT_VERBOSITY=0
  9. dnl Versioning of the separate software we ship
  10. LOLUNIT_VERSION=0.1
  11. AC_SUBST(LOLUNIT_VERSION)
  12. LOLREMEZ_VERSION=0.2
  13. AC_SUBST(LOLREMEZ_VERSION)
  14. AM_CONFIG_HEADER(config.h)
  15. AM_PROG_CC_C_O
  16. AC_PROG_CPP
  17. AC_PROG_CXX
  18. AC_PROG_CXXCPP
  19. AC_PROG_RANLIB
  20. AC_LIBTOOL_WIN32_DLL
  21. AM_PROG_LIBTOOL
  22. AC_LIBTOOL_CXX
  23. AC_C_CONST
  24. AC_C_INLINE
  25. dnl Ensure an error is thrown if pkg-config M4 files are not found.
  26. m4_pattern_allow([^PKG_CONFIG_LIBDIR$])
  27. m4_pattern_forbid([^PKG_CHECK_MODULES$])
  28. m4_pattern_forbid([^PKG_PROG_PKG_CONFIG$])
  29. dnl Same for Lol Engine M4 files.
  30. m4_pattern_forbid([^LOL_])
  31. dnl Do not use PKG_CONFIG_LIBDIR when cross-compiling.
  32. if test "${build}" != "${host}" -a "${PKG_CONFIG_LIBDIR}" = ""; then
  33. export PKG_CONFIG_LIBDIR=/dev/null
  34. fi
  35. dnl AC_PROG_EGREP only exists in autoconf 2.54+, so we use AC_EGREP_CPP right
  36. dnl now otherwise it might be set in an obscure if statement. Same thing for
  37. dnl PKG_PROG_PKG_CONFIG which needs to be called first.
  38. AC_EGREP_CPP(yes, foo)
  39. PKG_PROG_PKG_CONFIG()
  40. dnl Check for a working implementation of sed
  41. AC_PROG_SED
  42. AC_MSG_CHECKING(for a sed that understands \t)
  43. if test "$(echo 'x\x' | "${SED}" 's/.*@<:@^x\t@:>@//')" != x; then
  44. AC_MSG_RESULT(no)
  45. AC_MSG_ERROR([[consider installing GNU sed]])
  46. else
  47. AC_MSG_RESULT(yes)
  48. fi
  49. AM_CONDITIONAL(USE_GLEW, test "${ac_cv_my_have_glew}" != "no")
  50. dnl conditional builds
  51. AC_ARG_ENABLE(debug,
  52. [ --enable-debug build debug versions of the game (default no)])
  53. AC_ARG_ENABLE(release,
  54. [ --enable-release build final release of the game (default no)])
  55. AC_ARG_ENABLE(experimental,
  56. [ --enable-experimental experimental build (default no)])
  57. AC_ARG_ENABLE(doc,
  58. [ --enable-doc build documentation (needs doxygen and LaTeX)])
  59. AC_CHECK_HEADERS(stdio.h stdarg.h inttypes.h endian.h stdint.h getopt.h)
  60. AC_CHECK_HEADERS(fastmath.h pthread.h libutil.h util.h pty.h glob.h)
  61. AC_CHECK_HEADERS(sys/ioctl.h sys/ptrace.h sys/stat.h sys/syscall.h sys/user.h)
  62. AC_CHECK_HEADERS(sys/wait.h)
  63. AC_CHECK_HEADERS(linux/kdev_t.h linux/major.h)
  64. AC_CHECK_HEADERS(security/pam_appl.h security/pam_misc.h)
  65. AC_CHECK_HEADERS(pam/pam_appl.h pam/pam_misc.h)
  66. if test "${enable_debug}" = "yes"; then
  67. AC_DEFINE(LOL_DEBUG, 1, Define to 1 to activate debug)
  68. OPT="-O"
  69. else
  70. OPT="-O3 -ffast-math -fno-strength-reduce -fomit-frame-pointer"
  71. fi
  72. if test "${enable_release}" = "yes"; then
  73. AC_DEFINE(LOL_RELEASE, 1, Define to 1 to activate final release)
  74. REL=""
  75. else
  76. REL="-g"
  77. fi
  78. if test "${enable_experimental}" = "yes"; then
  79. AC_DEFINE(LOL_EXPERIMENTAL, 1, Define to 1 to activate experimental build)
  80. fi
  81. # Build documentation?
  82. DOXYGEN="no"
  83. LATEX="no"
  84. if test "${enable_doc}" != "no"; then
  85. AC_PATH_PROG(DOXYGEN, doxygen, no)
  86. if test "${DOXYGEN}" != "no"; then
  87. # Build LaTeX documentation?
  88. AC_PATH_PROG(LATEX, pdflatex, no)
  89. AC_PATH_PROG(KPSEWHICH, kpsewhich, no)
  90. AC_PATH_PROG(DVIPS, dvips, no)
  91. if test "${DVIPS}" = "no" -o "${KPSEWHICH}" = "no"; then
  92. LATEX="no"
  93. fi
  94. if test "${LATEX}" != "no"; then
  95. AC_MSG_CHECKING(for a4.sty and a4wide.sty)
  96. if "${KPSEWHICH}" a4.sty >/dev/null 2>&1; then
  97. if "${KPSEWHICH}" a4wide.sty >/dev/null 2>&1; then
  98. AC_MSG_RESULT(yes)
  99. else
  100. LATEX="no"
  101. AC_MSG_RESULT(no)
  102. fi
  103. else
  104. LATEX="no"
  105. AC_MSG_RESULT(no)
  106. fi
  107. fi
  108. AC_PATH_PROG(DOT, dot, no)
  109. if test "${DOT}" != "no"; then
  110. USE_DOT="YES"
  111. else
  112. USE_DOT="NO"
  113. fi
  114. fi
  115. fi
  116. AM_CONDITIONAL(BUILD_DOCUMENTATION, test "${DOXYGEN}" != "no")
  117. AM_CONDITIONAL(USE_LATEX, test "${LATEX}" != "no")
  118. AM_CONDITIONAL(USE_DOT, test "${DOT}" != "no")
  119. dnl No exceptions
  120. CXXFLAGS="${CXXFLAGS} -fno-exceptions -fno-rtti"
  121. dnl Optimizations
  122. CXXFLAGS="${CXXFLAGS} ${REL} ${OPT}"
  123. dnl Code qui fait des warnings == code de porc == deux baffes dans ta gueule
  124. CXXFLAGS="${CXXFLAGS} -Wall -Wextra -Wpointer-arith -Wcast-align -Wcast-qual -Wshadow -Wsign-compare"
  125. AC_CHECK_LIB(m, sin, MATH_LIBS="${MATH_LIBS} -lm")
  126. AC_CHECK_LIB(pthread, main, LIBS="$LIBS -lpthread")
  127. AC_CHECK_LIB(util, forkpty,
  128. [UTIL_LIBS="${UTIL_LIBS} -lutil"
  129. dnl Override future forkpty detection
  130. ac_cv_func_forkpty="yes"])
  131. AC_CHECK_FUNCS(forkpty)
  132. dnl Are we on the PS3?
  133. ac_cv_my_have_ps3="no"
  134. AC_CHECK_LIB(sysmodule_stub, cellSysmoduleLoadModule,
  135. [ac_cv_my_have_ps3="yes"
  136. LOL_LIBS="${LOL_LIBS} -lsysmodule_stub -lsysutil_stub -lresc_stub"
  137. dnl For PSGL
  138. AC_DEFINE(HAVE_GLES_2X, 1, Define to 1 if GLES 2.x is available) # FIXME: hack
  139. GL_LIBS="${GL_LIBS} -lPSGL -lgcm_cmd -lgcm_sys_stub"
  140. dnl This is the old way; we now use CELL_SDK instead of CELLSDK
  141. if test "x${CELLSDK}" != x -a "x${CELL_SDK}" = x; then
  142. CELL_SDK="${CELLSDK}"
  143. fi
  144. if test "x${enable_debug}" = xyes; then
  145. GL_LIBS="${GL_LIBS} -L${CELL_SDK}/target/ppu/lib/PSGL/RSX/debug"
  146. elif test "x${enable_release}" = xyes; then
  147. GL_LIBS="${GL_LIBS} -L${CELL_SDK}/target/ppu/lib/PSGL/RSX/ultra-opt"
  148. else
  149. GL_LIBS="${GL_LIBS} -L${CELL_SDK}/target/ppu/lib/PSGL/RSX/opt"
  150. fi
  151. dnl For the runtime Cg compiler
  152. GL_LIBS="${GL_LIBS} -lcgc -lPSGLcgc"
  153. dnl For the PNG decoder
  154. LOL_LIBS="${LOL_LIBS} -lpngdec_stub"
  155. dnl For the pad library
  156. LOL_LIBS="${LOL_LIBS} -lio_stub -lusbd_stub -lpadfilter"
  157. dnl Disable this warning, it's too verbose with vector.h
  158. CXXFLAGS="${CXXFLAGS} -Wno-sign-compare"
  159. AC_PATH_PROG(MAKE_FSELF, make_fself, no)
  160. if test "${MAKE_FSELF}" = "no"; then
  161. AC_MSG_ERROR([[Building for PS3 but make_fself not found]])
  162. fi],
  163. [MAKE_FSELF=no])
  164. AM_CONDITIONAL(USE_PS3, test "${ac_cv_my_have_ps3}" != "no")
  165. dnl Are we building using MinGW?
  166. LIBS_save="$LIBS"
  167. LIBS="$LIBS -mwindows -mwin32"
  168. AC_MSG_CHECKING(for -mwindows -mwin32)
  169. AC_TRY_LINK([], [],
  170. [AC_MSG_RESULT(yes)
  171. CXXFLAGS="${CXXFLAGS} -mwindows -mwin32"
  172. LOL_LIBS="${LOL_LIBS} -uWinMain -u_WinMain@16"],
  173. [AC_MSG_RESULT(no)])
  174. LIBS="$LIBS_save"
  175. dnl Are we on the Xbox 360?
  176. dnl Answer: NO! we don't know how to build for it anyway
  177. AM_CONDITIONAL(USE_X360, false)
  178. dnl Are we on a Direct3D 9 platform?
  179. #ac_cv_my_have_d3d9="no"
  180. #AC_CHECK_HEADERS(d3d9.h, [ac_cv_my_have_d3d9="yes"])
  181. #if test "${ac_cv_my_have_d3d9}" != "no"; then
  182. # D3D_LIBS="${D3D_LIBS} -ld3d9 -ld3dx9 -lxinput"
  183. # AC_DEFINE(USE_D3D9, 1, Define to 1 to use DirectX 9)
  184. #fi
  185. #AM_CONDITIONAL(USE_D3D9, test "${ac_cv_my_have_d3d9}" != "no")
  186. LOL_CHECK_OPENGL
  187. dnl Use SDL? (always required on Linux or Win32)
  188. ac_cv_my_have_sdl="no"
  189. ac_cv_my_have_sdl_image="no"
  190. ac_cv_my_have_sdl_mixer="no"
  191. dnl
  192. dnl First, try the proper pkg-config check
  193. PKG_CHECK_MODULES(SDL, sdl, [ac_cv_my_have_sdl="yes"], [:])
  194. PKG_CHECK_MODULES(SDLMIXER, SDL_mixer, [ac_cv_my_have_sdl_mixer="yes"], [:])
  195. PKG_CHECK_MODULES(SDLIMAGE, SDL_image, [ac_cv_my_have_sdl_image="yes"], [:])
  196. dnl
  197. dnl Then the old sdl-config method
  198. if test "x${cross_compiling}" != xyes -a "${ac_cv_my_have_sdl}" != yes; then
  199. AC_PATH_PROG(SDL_CONFIG, sdl-config, no)
  200. if test "${SDL_CONFIG}" != "no"; then
  201. SDL_CFLAGS="${SDL_CFLAGS} `${SDL_CONFIG} --cflags`"
  202. SDL_LIBS="${SDL_LIBS} `${SDL_CONFIG} --libs`"
  203. ac_cv_my_have_sdl="yes"
  204. fi
  205. fi
  206. dnl
  207. dnl Maybe all this has failed, try direct inclusion
  208. save_CPPFLAGS="${CPPFLAGS}"
  209. save_LIBS="${LIBS}"
  210. CPPFLAGS="${CPPFLAGS} ${SDL_CFLAGS} ${SDLMIXER_CFLAGS} ${SDLIMAGE_CFLAGS}"
  211. LIBS="${LIBS} ${SDL_LIBS} ${SDLMIXER_LIBS} ${SDLIMAGE_LIBS}"
  212. AC_CHECK_HEADERS(SDL.h SDL/SDL.h, [ac_cv_my_have_sdl="yes"])
  213. AC_CHECK_HEADERS(SDL_mixer.h SDL/SDL_mixer.h, [ac_cv_my_have_sdl_mixer="yes"])
  214. AC_CHECK_HEADERS(SDL_image.h SDL/SDL_image.h, [ac_cv_my_have_sdl_image="yes"])
  215. AC_CHECK_LIB(SDL, main,
  216. [SDL_LIBS="${SDL_LIBS} -lSDL"],
  217. [ac_cv_my_have_sdl="no"])
  218. AC_CHECK_LIB(SDLmain, main,
  219. [SDL_LIBS="${SDL_LIBS} -lSDLmain -lSDL"])
  220. AC_CHECK_LIB(SDL_mixer, main,
  221. [SDLMIXER_LIBS="${SDLMIXER_LIBS} -lSDL_mixer"],
  222. [ac_cv_my_have_sdl_mixer="no"])
  223. AC_CHECK_LIB(SDL_image, main,
  224. [SDLIMAGE_LIBS="${SDLIMAGE_LIBS} -lSDL_image"],
  225. [ac_cv_my_have_sdl_image="no"])
  226. SDL_CFLAGS="${SDL_CFLAGS} ${SDLMIXER_CFLAGS} ${SDLIMAGE_CFLAGS}"
  227. SDL_LIBS="${SDL_LIBS} ${SDLMIXER_LIBS} ${SDLIMAGE_LIBS}"
  228. CPPFLAGS="${save_CPPFLAGS}"
  229. LIBS="${save_LIBS}"
  230. if test "${ac_cv_my_have_sdl}" = "no"; then
  231. AC_MSG_WARN([SDL not found])
  232. else
  233. AC_DEFINE(USE_SDL, 1, Define to 1 to use SDL)
  234. fi
  235. if test "${ac_cv_my_have_sdl_mixer}" = "no"; then
  236. AC_MSG_WARN([SDL_mixer not found])
  237. else
  238. AC_DEFINE(USE_SDL_MIXER, 1, Define to 1 to use SDL_mixer)
  239. fi
  240. if test "${ac_cv_my_have_sdl_image}" = "no"; then
  241. AC_MSG_WARN([SDL_image not found])
  242. else
  243. AC_DEFINE(USE_SDL_IMAGE, 1, Define to 1 to use SDL_image)
  244. fi
  245. AM_CONDITIONAL(USE_SDL, test "${ac_cv_my_have_sdl}" = "yes")
  246. AM_CONDITIONAL(USE_SDL_MIXER, test "${ac_cv_my_have_sdl_mixer}" = "yes")
  247. AM_CONDITIONAL(USE_SDL_IMAGE, test "${ac_cv_my_have_sdl_image}" = "yes")
  248. dnl Use Flex's FlexLexer.h or ours?
  249. ac_cv_my_have_flexlexer_h="no"
  250. AC_LANG_PUSH(C++)
  251. AC_CHECK_HEADERS(FlexLexer.h,
  252. dnl Ensure that FlexLexer::yleng is of type int, and not size_t like
  253. dnl on recent Apple systems. It would break all our existing code.
  254. [AC_MSG_CHECKING(for FlexLexer.h validity)
  255. AC_COMPILE_IFELSE(
  256. [AC_LANG_PROGRAM([#include <FlexLexer.h>
  257. class Foo : public FlexLexer
  258. {
  259. Foo() { int &test = yyleng; }
  260. }],
  261. [])],
  262. [AC_MSG_RESULT(yes)
  263. ac_cv_my_have_flexlexer_h="yes"],
  264. [AC_MSG_RESULT(no)])])
  265. AC_LANG_POP(C++)
  266. if test "x${ac_cv_my_have_flexlexer_h}" = "xno"; then
  267. LOL_CFLAGS="$LOL_CFLAGS -I\$(top_srcdir)/external/flex-2.5.35/include"
  268. fi
  269. dnl Use NativeClient?
  270. ac_cv_my_have_nacl="no"
  271. AC_LANG_PUSH(C++)
  272. AC_CHECK_HEADERS(ppapi/cpp/instance.h,
  273. [ac_cv_my_have_nacl="yes"
  274. dnl Disable this warning, it's too verbose with vector.h
  275. CXXFLAGS="${CXXFLAGS} -Wno-sign-compare"])
  276. AC_LANG_POP(C++)
  277. AM_CONDITIONAL(USE_NACL, test "${ac_cv_my_have_nacl}" != "no")
  278. dnl Use Android? FIXME: super hacks!
  279. ac_cv_my_have_android="no"
  280. AC_CHECK_LIB(log, __android_log_vprint,
  281. [ac_cv_my_have_android="yes"
  282. LOL_LIBS="${LOL_LIBS} -llog -module"])
  283. AM_CONDITIONAL(USE_ANDROID, test "${ac_cv_my_have_android}" != "no")
  284. dnl Use EGL?
  285. ac_cv_my_have_egl="no"
  286. PKG_CHECK_MODULES(EGL, egl, [ac_cv_my_have_egl="yes"], [:])
  287. if test "${ac_cv_my_have_egl}" != "no"; then
  288. AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl)
  289. EGL_LIBS="${EGL_LIBS} -lX11"
  290. fi
  291. AC_CHECK_LIB(EGL, main,
  292. [ac_cv_my_have_egl="yes"
  293. AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl)
  294. EGL_LIBS="-lEGL"])
  295. dnl Raspberry Pi is different, check for it with extra libs; also we
  296. dnl look for a different function to bypass autoconf caching
  297. AC_CHECK_LIB(EGL, eglGetDisplay,
  298. [ac_cv_my_have_egl="yes"
  299. AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl)
  300. EGL_LIBS="-lEGL -lvcos -lvchiq_arm -lbcm_host -lGLESv2"],
  301. [:],
  302. [-lvcos -lvchiq_arm -lbcm_host -lGLESv2])
  303. AM_CONDITIONAL(USE_EGL, test "${ac_cv_my_have_egl}" != "no")
  304. dnl Use libpng? (replacement for SDL_image)
  305. ac_cv_my_have_libpng="no"
  306. PKG_CHECK_MODULES(LIBPNG, libpng, [ac_cv_my_have_libpng="yes"], [:])
  307. if test "${ac_cv_my_have_libpng}" != "no"; then
  308. AC_DEFINE(USE_LIBPNG, 1, Define to 1 to use libpng)
  309. fi
  310. AM_CONDITIONAL(USE_LIBPNG, test "${ac_cv_my_have_libpng}" != "no")
  311. dnl Use Windows GDI+?
  312. ac_cv_my_have_gdiplus="no"
  313. AC_LANG_PUSH(C++)
  314. AC_CHECK_HEADERS(gdiplus.h,
  315. [ac_cv_my_have_gdiplus="yes"
  316. LOL_LIBS="${LOL_LIBS} -lgdiplus"],
  317. [ac_cv_my_have_gdiplus="no"],
  318. [#include <algorithm>
  319. using std::min;
  320. using std::max;
  321. #include <windows.h>])
  322. AC_LANG_POP(C++)
  323. if test "${ac_cv_my_have_gdiplus}" != "no"; then
  324. AC_DEFINE(USE_GDIPLUS, 1, Define to 1 to use GDI+)
  325. fi
  326. AM_CONDITIONAL(USE_GDIPLUS, test "${ac_cv_my_have_gdiplus}" = "yes")
  327. dnl Use libcaca? (required for font generation)
  328. ac_cv_my_have_caca="no"
  329. PKG_CHECK_MODULES(CACA, caca >= 0.99.beta17, [ac_cv_my_have_caca="yes"], [:])
  330. if test "${ac_cv_my_have_caca}" != "no"; then
  331. AC_DEFINE(USE_CACA, 1, Define to 1 to use libcaca)
  332. fi
  333. AM_CONDITIONAL(USE_CACA, test "${ac_cv_my_have_caca}" != "no")
  334. dnl Use libpipi? (required for video recording)
  335. ac_cv_my_have_pipi="no"
  336. PKG_CHECK_MODULES(PIPI, pipi, [ac_cv_my_have_pipi="yes"], [:])
  337. if test "${ac_cv_my_have_pipi}" != "no"; then
  338. AC_DEFINE(USE_PIPI, 1, Define to 1 to use libpipi)
  339. LOL_CFLAGS="${LOL_CFLAGS} ${PIPI_CFLAGS}"
  340. LOL_LIBS="${LOL_LIBS} ${PIPI_LIBS}"
  341. fi
  342. AM_CONDITIONAL(USE_PIPI, test "${ac_cv_my_have_pipi}" != "no")
  343. dnl Use GTK+? (required for the deushax editor)
  344. ac_cv_my_have_gtkgl="no"
  345. PKG_CHECK_MODULES(GTK, gtk+-2.0, [ac_cv_my_have_gtkgl="yes"], [:])
  346. PKG_CHECK_MODULES(GTKGL, gtkgl-2.0, [:], [ac_cv_my_have_gtkgl="no"])
  347. if test "${ac_cv_my_have_gtkgl}" != "no"; then
  348. AC_DEFINE(USE_GTKGL, 1, Define to 1 to use GtkGl)
  349. fi
  350. AM_CONDITIONAL(USE_GTKGL, test "${ac_cv_my_have_gtkgl}" != "no")
  351. dnl Can we build neercs?
  352. AM_CONDITIONAL(BUILD_NEERCS, test "${ac_cv_my_have_caca}" != "no")
  353. dnl Extra libraries we may need
  354. AC_SUBST(MATH_LIBS)
  355. AC_SUBST(PAM_LIBS)
  356. AC_SUBST(UTIL_LIBS)
  357. dnl How to use the Lol Engine inside this tree
  358. LOL_CFLAGS="$LOL_CFLAGS -I \$(top_srcdir)/src"
  359. LOL_CFLAGS="$LOL_CFLAGS $SDL_CFLAGS $GL_CFLAGS $EGL_CFLAGS $LIBPNG_CFLAGS"
  360. LOL_LIBS="$LOL_LIBS $SDL_LIBS $GL_LIBS $EGL_LIBS $LIBPNG_LIBS $D3D_LIBS"
  361. AC_SUBST(LOL_CFLAGS)
  362. AC_SUBST(LOL_LIBS)
  363. AC_SUBST(USE_DOT)
  364. AC_CONFIG_FILES(
  365. [Makefile
  366. src/Makefile
  367. src/data/Makefile
  368. src/data/font/Makefile
  369. tutorial/Makefile
  370. test/Makefile
  371. test/math/Makefile
  372. test/sandbox/Makefile
  373. test/xolotl/Makefile
  374. build/Makefile
  375. binaries/Makefile
  376. people/Makefile
  377. games/Makefile
  378. tools/Makefile
  379. tools/vimlol/Makefile
  380. tools/vslol/Makefile
  381. doc/Makefile
  382. doc/doxygen.cfg
  383. ])
  384. AC_CONFIG_FILES(
  385. [games/monsterz/Makefile
  386. ])
  387. AC_CONFIG_FILES(
  388. [games/deushax/Makefile
  389. games/deushax/art/Makefile
  390. games/deushax/art/test/Makefile
  391. games/deushax/gfx/Makefile
  392. games/deushax/maps/Makefile
  393. ])
  394. AC_CONFIG_FILES(
  395. [games/mrpigeon/Makefile
  396. ])
  397. AC_CONFIG_FILES(
  398. [games/orbital/Makefile
  399. ])
  400. AC_CONFIG_FILES(
  401. [tools/neercs/Makefile
  402. ])
  403. AC_CONFIG_FILES(
  404. [people/jnat/Makefile
  405. people/jnat/TestProject/Makefile
  406. people/peeweek/Makefile
  407. people/touky/Makefile
  408. people/jylam/Makefile
  409. people/jylam/chat/Makefile
  410. ])
  411. AC_OUTPUT