ソースを参照

vslol: also build for Visual Studio 2012, we don't even need to have

that version in order to build compatible binaries. Also bump version
to 1.0.0.7.
legacy
Sam Hocevar sam 12年前
コミット
3d68ff99d9
2個のファイルの変更8行の追加3行の削除
  1. +2
    -2
      tools/vslol/Properties/AssemblyInfo.cs
  2. +6
    -1
      tools/vslol/source.extension.vsixmanifest

+ 2
- 2
tools/vslol/Properties/AssemblyInfo.cs ファイルの表示

@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("58968f91-edb8-4a4c-9f4f-ba39fdb4a21a")]

[assembly: AssemblyVersion("1.0.0.6")]
[assembly: AssemblyFileVersion("1.0.0.6")]
[assembly: AssemblyVersion("1.0.0.7")]
[assembly: AssemblyFileVersion("1.0.0.7")]

+ 6
- 1
tools/vslol/source.extension.vsixmanifest ファイルの表示

@@ -3,7 +3,7 @@
<Identifier Id="VsLol">
<Name>VsLol</Name>
<Author>Lol</Author>
<Version>1.0.0.6</Version>
<Version>1.0.0.7</Version>
<Description xml:space="preserve">Lol Engine Productivity Tools.</Description>
<Locale>1033</Locale>
<MoreInfoUrl>http://lol.zoy.org/</MoreInfoUrl>
@@ -15,6 +15,11 @@
<Edition>Premium</Edition>
<Edition>Pro</Edition>
</VisualStudio>
<VisualStudio Version="11.0">
<Edition>Ultimate</Edition>
<Edition>Premium</Edition>
<Edition>Pro</Edition>
</VisualStudio>
</SupportedProducts>
<SupportedFrameworkRuntimeEdition MinVersion="4.0" MaxVersion="4.0" />
</Identifier>


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