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vslol: also build for Visual Studio 2012, we don't even need to have

that version in order to build compatible binaries. Also bump version
to 1.0.0.7.
legacy
Sam Hocevar sam 12 lat temu
rodzic
commit
3d68ff99d9
2 zmienionych plików z 8 dodań i 3 usunięć
  1. +2
    -2
      tools/vslol/Properties/AssemblyInfo.cs
  2. +6
    -1
      tools/vslol/source.extension.vsixmanifest

+ 2
- 2
tools/vslol/Properties/AssemblyInfo.cs Wyświetl plik

@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("58968f91-edb8-4a4c-9f4f-ba39fdb4a21a")]

[assembly: AssemblyVersion("1.0.0.6")]
[assembly: AssemblyFileVersion("1.0.0.6")]
[assembly: AssemblyVersion("1.0.0.7")]
[assembly: AssemblyFileVersion("1.0.0.7")]

+ 6
- 1
tools/vslol/source.extension.vsixmanifest Wyświetl plik

@@ -3,7 +3,7 @@
<Identifier Id="VsLol">
<Name>VsLol</Name>
<Author>Lol</Author>
<Version>1.0.0.6</Version>
<Version>1.0.0.7</Version>
<Description xml:space="preserve">Lol Engine Productivity Tools.</Description>
<Locale>1033</Locale>
<MoreInfoUrl>http://lol.zoy.org/</MoreInfoUrl>
@@ -15,6 +15,11 @@
<Edition>Premium</Edition>
<Edition>Pro</Edition>
</VisualStudio>
<VisualStudio Version="11.0">
<Edition>Ultimate</Edition>
<Edition>Premium</Edition>
<Edition>Pro</Edition>
</VisualStudio>
</SupportedProducts>
<SupportedFrameworkRuntimeEdition MinVersion="4.0" MaxVersion="4.0" />
</Identifier>


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