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vslol: also build for Visual Studio 2012, we don't even need to have

that version in order to build compatible binaries. Also bump version
to 1.0.0.7.
legacy
Sam Hocevar sam 12 anos atrás
pai
commit
3d68ff99d9
2 arquivos alterados com 8 adições e 3 exclusões
  1. +2
    -2
      tools/vslol/Properties/AssemblyInfo.cs
  2. +6
    -1
      tools/vslol/source.extension.vsixmanifest

+ 2
- 2
tools/vslol/Properties/AssemblyInfo.cs Ver arquivo

@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("58968f91-edb8-4a4c-9f4f-ba39fdb4a21a")]

[assembly: AssemblyVersion("1.0.0.6")]
[assembly: AssemblyFileVersion("1.0.0.6")]
[assembly: AssemblyVersion("1.0.0.7")]
[assembly: AssemblyFileVersion("1.0.0.7")]

+ 6
- 1
tools/vslol/source.extension.vsixmanifest Ver arquivo

@@ -3,7 +3,7 @@
<Identifier Id="VsLol">
<Name>VsLol</Name>
<Author>Lol</Author>
<Version>1.0.0.6</Version>
<Version>1.0.0.7</Version>
<Description xml:space="preserve">Lol Engine Productivity Tools.</Description>
<Locale>1033</Locale>
<MoreInfoUrl>http://lol.zoy.org/</MoreInfoUrl>
@@ -15,6 +15,11 @@
<Edition>Premium</Edition>
<Edition>Pro</Edition>
</VisualStudio>
<VisualStudio Version="11.0">
<Edition>Ultimate</Edition>
<Edition>Premium</Edition>
<Edition>Pro</Edition>
</VisualStudio>
</SupportedProducts>
<SupportedFrameworkRuntimeEdition MinVersion="4.0" MaxVersion="4.0" />
</Identifier>


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