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vslol: also build for Visual Studio 2012, we don't even need to have

that version in order to build compatible binaries. Also bump version
to 1.0.0.7.
legacy
Sam Hocevar sam 12 년 전
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3d68ff99d9
2개의 변경된 파일8개의 추가작업 그리고 3개의 파일을 삭제
  1. +2
    -2
      tools/vslol/Properties/AssemblyInfo.cs
  2. +6
    -1
      tools/vslol/source.extension.vsixmanifest

+ 2
- 2
tools/vslol/Properties/AssemblyInfo.cs 파일 보기

@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("58968f91-edb8-4a4c-9f4f-ba39fdb4a21a")]

[assembly: AssemblyVersion("1.0.0.6")]
[assembly: AssemblyFileVersion("1.0.0.6")]
[assembly: AssemblyVersion("1.0.0.7")]
[assembly: AssemblyFileVersion("1.0.0.7")]

+ 6
- 1
tools/vslol/source.extension.vsixmanifest 파일 보기

@@ -3,7 +3,7 @@
<Identifier Id="VsLol">
<Name>VsLol</Name>
<Author>Lol</Author>
<Version>1.0.0.6</Version>
<Version>1.0.0.7</Version>
<Description xml:space="preserve">Lol Engine Productivity Tools.</Description>
<Locale>1033</Locale>
<MoreInfoUrl>http://lol.zoy.org/</MoreInfoUrl>
@@ -15,6 +15,11 @@
<Edition>Premium</Edition>
<Edition>Pro</Edition>
</VisualStudio>
<VisualStudio Version="11.0">
<Edition>Ultimate</Edition>
<Edition>Premium</Edition>
<Edition>Pro</Edition>
</VisualStudio>
</SupportedProducts>
<SupportedFrameworkRuntimeEdition MinVersion="4.0" MaxVersion="4.0" />
</Identifier>


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