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vslol: also build for Visual Studio 2012, we don't even need to have

that version in order to build compatible binaries. Also bump version
to 1.0.0.7.
legacy
Sam Hocevar sam 12 jaren geleden
bovenliggende
commit
3d68ff99d9
2 gewijzigde bestanden met toevoegingen van 8 en 3 verwijderingen
  1. +2
    -2
      tools/vslol/Properties/AssemblyInfo.cs
  2. +6
    -1
      tools/vslol/source.extension.vsixmanifest

+ 2
- 2
tools/vslol/Properties/AssemblyInfo.cs Bestand weergeven

@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("58968f91-edb8-4a4c-9f4f-ba39fdb4a21a")]

[assembly: AssemblyVersion("1.0.0.6")]
[assembly: AssemblyFileVersion("1.0.0.6")]
[assembly: AssemblyVersion("1.0.0.7")]
[assembly: AssemblyFileVersion("1.0.0.7")]

+ 6
- 1
tools/vslol/source.extension.vsixmanifest Bestand weergeven

@@ -3,7 +3,7 @@
<Identifier Id="VsLol">
<Name>VsLol</Name>
<Author>Lol</Author>
<Version>1.0.0.6</Version>
<Version>1.0.0.7</Version>
<Description xml:space="preserve">Lol Engine Productivity Tools.</Description>
<Locale>1033</Locale>
<MoreInfoUrl>http://lol.zoy.org/</MoreInfoUrl>
@@ -15,6 +15,11 @@
<Edition>Premium</Edition>
<Edition>Pro</Edition>
</VisualStudio>
<VisualStudio Version="11.0">
<Edition>Ultimate</Edition>
<Edition>Premium</Edition>
<Edition>Pro</Edition>
</VisualStudio>
</SupportedProducts>
<SupportedFrameworkRuntimeEdition MinVersion="4.0" MaxVersion="4.0" />
</Identifier>


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