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test: fix the physics simulation tick.
legacy
Sam Hocevar
sam
12 years ago
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25d3ec6fd8
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c5b40eb1d5
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+2
-0
test/Physics/LolPhysics.h
+ 2
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test/Physics/LolPhysics.h
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@@ -60,6 +60,8 @@ public:
virtual void TickGame(float seconds)
{
Entity::TickGame(seconds);
//step the simulation
if (m_dynamics_world)
{
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