files on some Unix systems.legacy
@@ -17,8 +17,8 @@ liblol_a_SOURCES = \ | |||||
platform.cpp platform.h sprite.cpp sprite.h camera.cpp camera.h \ | platform.cpp platform.h sprite.cpp sprite.h camera.cpp camera.h \ | ||||
\ | \ | ||||
lol/unit.h lol/debug.h \ | lol/unit.h lol/debug.h \ | ||||
lol/core/types.h lol/core/array.h lol/core/string.h lol/core/hash.h \ | |||||
lol/core/map.h \ | |||||
lol/base/types.h lol/base/array.h lol/base/string.h lol/base/hash.h \ | |||||
lol/base/map.h \ | |||||
lol/math/vector.h lol/math/half.h lol/math/real.h lol/math/remez.h \ | lol/math/vector.h lol/math/half.h lol/math/real.h lol/math/remez.h \ | ||||
lol/math/math.h \ | lol/math/math.h \ | ||||
\ | \ | ||||
@@ -40,7 +40,7 @@ liblol_a_SOURCES = \ | |||||
$(d3d9_sources) \ | $(d3d9_sources) \ | ||||
$(android_sources) \ | $(android_sources) \ | ||||
\ | \ | ||||
core/hash.cpp core/string.cpp \ | |||||
base/hash.cpp base/string.cpp \ | |||||
\ | \ | ||||
thread/threadbase.h thread/thread.h \ | thread/threadbase.h thread/thread.h \ | ||||
\ | \ | ||||
@@ -76,11 +76,11 @@ static inline int isnan(float f) | |||||
// Base types | // Base types | ||||
#include <lol/debug.h> | #include <lol/debug.h> | ||||
#include <lol/core/types.h> | |||||
#include <lol/core/array.h> | |||||
#include <lol/core/string.h> | |||||
#include <lol/core/hash.h> | |||||
#include <lol/core/map.h> | |||||
#include <lol/base/types.h> | |||||
#include <lol/base/array.h> | |||||
#include <lol/base/string.h> | |||||
#include <lol/base/hash.h> | |||||
#include <lol/base/map.h> | |||||
#include <lol/math/math.h> | #include <lol/math/math.h> | ||||
#include <lol/math/half.h> | #include <lol/math/half.h> | ||||
@@ -17,7 +17,7 @@ | |||||
#if !defined __LOL_CORE_STRING_H__ | #if !defined __LOL_CORE_STRING_H__ | ||||
#define __LOL_CORE_STRING_H__ | #define __LOL_CORE_STRING_H__ | ||||
#include <lol/core/array.h> | |||||
#include <lol/base/array.h> | |||||
namespace lol | namespace lol | ||||
{ | { |
@@ -234,8 +234,8 @@ | |||||
<ClCompile Include="bullet\LinearMath\btQuickprof.cpp" /> | <ClCompile Include="bullet\LinearMath\btQuickprof.cpp" /> | ||||
<ClCompile Include="bullet\LinearMath\btSerializer.cpp" /> | <ClCompile Include="bullet\LinearMath\btSerializer.cpp" /> | ||||
<ClCompile Include="camera.cpp" /> | <ClCompile Include="camera.cpp" /> | ||||
<ClCompile Include="core\hash.cpp" /> | |||||
<ClCompile Include="core\string.cpp" /> | |||||
<ClCompile Include="base\hash.cpp" /> | |||||
<ClCompile Include="base\string.cpp" /> | |||||
<ClCompile Include="debug\fps.cpp" /> | <ClCompile Include="debug\fps.cpp" /> | ||||
<ClCompile Include="debug\record.cpp" /> | <ClCompile Include="debug\record.cpp" /> | ||||
<ClCompile Include="debug\stats.cpp" /> | <ClCompile Include="debug\stats.cpp" /> | ||||
@@ -582,11 +582,11 @@ | |||||
<ClInclude Include="log.h" /> | <ClInclude Include="log.h" /> | ||||
<ClInclude Include="loldebug.h" /> | <ClInclude Include="loldebug.h" /> | ||||
<ClInclude Include="lolgl.h" /> | <ClInclude Include="lolgl.h" /> | ||||
<ClInclude Include="lol\core\array.h" /> | |||||
<ClInclude Include="lol\core\hash.h" /> | |||||
<ClInclude Include="lol\core\map.h" /> | |||||
<ClInclude Include="lol\core\string.h" /> | |||||
<ClInclude Include="lol\core\types.h" /> | |||||
<ClInclude Include="lol\base\array.h" /> | |||||
<ClInclude Include="lol\base\hash.h" /> | |||||
<ClInclude Include="lol\base\map.h" /> | |||||
<ClInclude Include="lol\base\string.h" /> | |||||
<ClInclude Include="lol\base\types.h" /> | |||||
<ClInclude Include="lol\debug.h" /> | <ClInclude Include="lol\debug.h" /> | ||||
<ClInclude Include="lol\math\half.h" /> | <ClInclude Include="lol\math\half.h" /> | ||||
<ClInclude Include="lol\math\math.h" /> | <ClInclude Include="lol\math\math.h" /> | ||||