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build: rename “core” directory to “base” because the former is used for core

files on some Unix systems.
legacy
Sam Hocevar sam 12 vuotta sitten
vanhempi
commit
d49bb04d20
10 muutettua tiedostoa jossa 16 lisäystä ja 16 poistoa
  1. +3
    -3
      src/Makefile.am
  2. +0
    -0
      src/base/hash.cpp
  3. +0
    -0
      src/base/string.cpp
  4. +5
    -5
      src/core.h
  5. +0
    -0
      src/lol/base/array.h
  6. +0
    -0
      src/lol/base/hash.h
  7. +0
    -0
      src/lol/base/map.h
  8. +1
    -1
      src/lol/base/string.h
  9. +0
    -0
      src/lol/base/types.h
  10. +7
    -7
      src/lolcore.vcxproj

+ 3
- 3
src/Makefile.am Näytä tiedosto

@@ -17,8 +17,8 @@ liblol_a_SOURCES = \
platform.cpp platform.h sprite.cpp sprite.h camera.cpp camera.h \
\
lol/unit.h lol/debug.h \
lol/core/types.h lol/core/array.h lol/core/string.h lol/core/hash.h \
lol/core/map.h \
lol/base/types.h lol/base/array.h lol/base/string.h lol/base/hash.h \
lol/base/map.h \
lol/math/vector.h lol/math/half.h lol/math/real.h lol/math/remez.h \
lol/math/math.h \
\
@@ -40,7 +40,7 @@ liblol_a_SOURCES = \
$(d3d9_sources) \
$(android_sources) \
\
core/hash.cpp core/string.cpp \
base/hash.cpp base/string.cpp \
\
thread/threadbase.h thread/thread.h \
\


src/core/hash.cpp → src/base/hash.cpp Näytä tiedosto


src/core/string.cpp → src/base/string.cpp Näytä tiedosto


+ 5
- 5
src/core.h Näytä tiedosto

@@ -76,11 +76,11 @@ static inline int isnan(float f)
// Base types
#include <lol/debug.h>

#include <lol/core/types.h>
#include <lol/core/array.h>
#include <lol/core/string.h>
#include <lol/core/hash.h>
#include <lol/core/map.h>
#include <lol/base/types.h>
#include <lol/base/array.h>
#include <lol/base/string.h>
#include <lol/base/hash.h>
#include <lol/base/map.h>

#include <lol/math/math.h>
#include <lol/math/half.h>


src/lol/core/array.h → src/lol/base/array.h Näytä tiedosto


src/lol/core/hash.h → src/lol/base/hash.h Näytä tiedosto


src/lol/core/map.h → src/lol/base/map.h Näytä tiedosto


src/lol/core/string.h → src/lol/base/string.h Näytä tiedosto

@@ -17,7 +17,7 @@
#if !defined __LOL_CORE_STRING_H__
#define __LOL_CORE_STRING_H__

#include <lol/core/array.h>
#include <lol/base/array.h>

namespace lol
{

src/lol/core/types.h → src/lol/base/types.h Näytä tiedosto


+ 7
- 7
src/lolcore.vcxproj Näytä tiedosto

@@ -234,8 +234,8 @@
<ClCompile Include="bullet\LinearMath\btQuickprof.cpp" />
<ClCompile Include="bullet\LinearMath\btSerializer.cpp" />
<ClCompile Include="camera.cpp" />
<ClCompile Include="core\hash.cpp" />
<ClCompile Include="core\string.cpp" />
<ClCompile Include="base\hash.cpp" />
<ClCompile Include="base\string.cpp" />
<ClCompile Include="debug\fps.cpp" />
<ClCompile Include="debug\record.cpp" />
<ClCompile Include="debug\stats.cpp" />
@@ -582,11 +582,11 @@
<ClInclude Include="log.h" />
<ClInclude Include="loldebug.h" />
<ClInclude Include="lolgl.h" />
<ClInclude Include="lol\core\array.h" />
<ClInclude Include="lol\core\hash.h" />
<ClInclude Include="lol\core\map.h" />
<ClInclude Include="lol\core\string.h" />
<ClInclude Include="lol\core\types.h" />
<ClInclude Include="lol\base\array.h" />
<ClInclude Include="lol\base\hash.h" />
<ClInclude Include="lol\base\map.h" />
<ClInclude Include="lol\base\string.h" />
<ClInclude Include="lol\base\types.h" />
<ClInclude Include="lol\debug.h" />
<ClInclude Include="lol\math\half.h" />
<ClInclude Include="lol\math\math.h" />


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