16 Commits (0cc141229da2205d7cd7876f44e0bbcf29b0843f)

Autor SHA1 Nachricht Datum
  Sam Hocevar c1428fc1f9 input: support up to 32 mouse buttons. vor 13 Jahren
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. vor 13 Jahren
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. vor 13 Jahren
  Sam Hocevar 2d63ce189f core: make Entity::GetName() a public method. vor 13 Jahren
  Benjamin ‘Touky’ Huet cfbacb625f Small WorldEntity tweaks. vor 13 Jahren
  Sam Hocevar 032b7ed47d core: make WorldEntity rotation a quaternion. vor 13 Jahren
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. vor 13 Jahren
  Sam Hocevar b49ba4ef56 core: prefix some member variables with m_ for clarity. vor 13 Jahren
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. vor 14 Jahren
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. vor 14 Jahren
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. vor 15 Jahren
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. vor 15 Jahren
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. vor 15 Jahren
  Sam Hocevar e9583b8a62 Implement the title screen. Click on it to start a game. vor 15 Jahren
  Sam Hocevar 9c08082263 Minor updates to the mouse tracking architecture. vor 15 Jahren
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. vor 15 Jahren
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. vor 15 Jahren
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. vor 15 Jahren
  Sam Hocevar 83a82034ae Start creating the World class. vor 15 Jahren
  Sam Hocevar 324013d8dc Implement scrolling in the GTK window using the scrollbars. vor 15 Jahren
  Sam Hocevar 2a5d90cc33 New MapViewer class and some GTK+ refactoring. vor 15 Jahren
  Sam Hocevar 57a0cb5102 Refactor stuff. vor 15 Jahren
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. vor 15 Jahren
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. vor 15 Jahren
  Sam Hocevar 4ba04a7bfd Allow other classes to request the Game's Scene object. vor 15 Jahren
  Sam Hocevar 47bf73f680 Make the Game class an asset like the others. vor 15 Jahren
  Sam Hocevar effd8f768a Implement a quit() mechanism in the Game class. vor 15 Jahren
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing vor 15 Jahren
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. vor 15 Jahren