16 Commit (0cc141229da2205d7cd7876f44e0bbcf29b0843f)

Autore SHA1 Messaggio Data
  Sam Hocevar c1428fc1f9 input: support up to 32 mouse buttons. 13 anni fa
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13 anni fa
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 anni fa
  Sam Hocevar 2d63ce189f core: make Entity::GetName() a public method. 13 anni fa
  Benjamin ‘Touky’ Huet cfbacb625f Small WorldEntity tweaks. 13 anni fa
  Sam Hocevar 032b7ed47d core: make WorldEntity rotation a quaternion. 13 anni fa
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 13 anni fa
  Sam Hocevar b49ba4ef56 core: prefix some member variables with m_ for clarity. 13 anni fa
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. 14 anni fa
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. 14 anni fa
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. 15 anni fa
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 anni fa
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. 15 anni fa
  Sam Hocevar e9583b8a62 Implement the title screen. Click on it to start a game. 15 anni fa
  Sam Hocevar 9c08082263 Minor updates to the mouse tracking architecture. 15 anni fa
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. 15 anni fa
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 anni fa
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. 15 anni fa
  Sam Hocevar 83a82034ae Start creating the World class. 15 anni fa
  Sam Hocevar 324013d8dc Implement scrolling in the GTK window using the scrollbars. 15 anni fa
  Sam Hocevar 2a5d90cc33 New MapViewer class and some GTK+ refactoring. 15 anni fa
  Sam Hocevar 57a0cb5102 Refactor stuff. 15 anni fa
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 15 anni fa
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 15 anni fa
  Sam Hocevar 4ba04a7bfd Allow other classes to request the Game's Scene object. 15 anni fa
  Sam Hocevar 47bf73f680 Make the Game class an asset like the others. 15 anni fa
  Sam Hocevar effd8f768a Implement a quit() mechanism in the Game class. 15 anni fa
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing 15 anni fa
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. 15 anni fa