16 Révisions (0cc141229da2205d7cd7876f44e0bbcf29b0843f)

Auteur SHA1 Message Date
  Sam Hocevar c1428fc1f9 input: support up to 32 mouse buttons. il y a 13 ans
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. il y a 13 ans
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. il y a 13 ans
  Sam Hocevar 2d63ce189f core: make Entity::GetName() a public method. il y a 13 ans
  Benjamin ‘Touky’ Huet cfbacb625f Small WorldEntity tweaks. il y a 13 ans
  Sam Hocevar 032b7ed47d core: make WorldEntity rotation a quaternion. il y a 13 ans
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. il y a 13 ans
  Sam Hocevar b49ba4ef56 core: prefix some member variables with m_ for clarity. il y a 13 ans
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. il y a 14 ans
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. il y a 14 ans
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. il y a 15 ans
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. il y a 15 ans
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. il y a 15 ans
  Sam Hocevar e9583b8a62 Implement the title screen. Click on it to start a game. il y a 15 ans
  Sam Hocevar 9c08082263 Minor updates to the mouse tracking architecture. il y a 15 ans
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. il y a 15 ans
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. il y a 15 ans
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. il y a 15 ans
  Sam Hocevar 83a82034ae Start creating the World class. il y a 15 ans
  Sam Hocevar 324013d8dc Implement scrolling in the GTK window using the scrollbars. il y a 15 ans
  Sam Hocevar 2a5d90cc33 New MapViewer class and some GTK+ refactoring. il y a 15 ans
  Sam Hocevar 57a0cb5102 Refactor stuff. il y a 15 ans
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. il y a 15 ans
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. il y a 15 ans
  Sam Hocevar 4ba04a7bfd Allow other classes to request the Game's Scene object. il y a 15 ans
  Sam Hocevar 47bf73f680 Make the Game class an asset like the others. il y a 15 ans
  Sam Hocevar effd8f768a Implement a quit() mechanism in the Game class. il y a 15 ans
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing il y a 15 ans
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. il y a 15 ans