10 Commit (19cf115ae1f686b76f5333990bca0bdbbf240b5b)

Autore SHA1 Messaggio Data
  Sam Hocevar 67dd817aa2 math: remove unused trig code. 6 anni fa
  Sam Hocevar f6c386f560 Allow to build without Bullet Physics. 6 anni fa
  Sam Hocevar 487c82609c Make lol-lua an optional dependency. 7 anni fa
  Sam Hocevar 2df8762d47 Migrate to Visual Studio 2017. 7 anni fa
  Sam Hocevar 7ccf613a08 build: move Lua to a submodule 8 anni fa
  Sam Hocevar f1a2b66d62 build: move Bullet to a submodule 8 anni fa
  Sam Hocevar ce05d8589a build: refactor msbuild files for usage as a submodule 8 anni fa
  Sam Hocevar ba0e467a2e build: rename liblolcore to liblol-core, etc. 8 anni fa
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 9 anni fa
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. 10 anni fa
  Sam Hocevar a07844682e build: remove dead PS3 code. 10 anni fa
  Sam Hocevar 2b81246a22 build: reorganise some visual studio shit and comment some files. 10 anni fa
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. 10 anni fa
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. 10 anni fa
  Sam Hocevar d46e63ff29 build: VS2012 solution and project tweaks for exotic platforms. 11 anni fa
  Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 11 anni fa
  Sam Hocevar 5c6ceb6d0c build: manually add lollua.vcxproj as a reference in all projects. 11 anni fa
  Sam Hocevar 7468547abc ps4: prepare for the fioutaah! 11 anni fa
  Sam Hocevar f7dbc33524 build: update .vcxproj files. 11 anni fa
  Sam Hocevar 0463a898c3 build: fix syntax errors in the Visual Studio projects. 11 anni fa
  Sam Hocevar 6e1156aaea build: split the main library into lolcore and lolbullet. 11 anni fa
  Sam Hocevar 6c9c8e547e build: renormalise a lot of files. 12 anni fa
  Sam Hocevar caec5ed082 build: allow to build the PS3 binaries from Visual Studio if the proper 12 anni fa
  Sam Hocevar 7dd4bec8c7 build: fix the VS2010 build and add build/ and binaries/ to the dist 12 anni fa
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and 12 anni fa
  Sam Hocevar f3c5985495 build: move major .vcxproj files to their respective project directories. 12 anni fa
  Sam Hocevar 1443b5628f win32: add a custom build rule for '.lolfx' files. The files are properly 12 anni fa
  Sam Hocevar 682b9dbdd3 build: start configuring the build for Win64. 12 anni fa
  Sam Hocevar a911b0f2bf build: ensure all projects have a <ItemDefinitionGroup> entry, 12 anni fa
  Sam Hocevar 2f017eeddb build: more Visual Studio project refactoring, with multiprocessor 12 anni fa
  Sam Hocevar 49552f2dde build: do the Visual Studio project refactoring a bit differently. 12 anni fa
  Sam Hocevar 02449e11b2 build: more Visual Studio project file refactoring. 12 anni fa
  Sam Hocevar 2831476774 build: major refactoring of the Win32 and Xbox project files; we now 12 anni fa
  Sam Hocevar 59ee25e0b3 win32: a few compilation fixes, including GDI+ linking properly now. 12 anni fa
  Sam Hocevar c0cb995fd2 win32: various compilation fixes, mostly project updates, but also a 12 anni fa
  Sam Hocevar 5521b9fd01 build: start adding Xbox 360 configuration settings to the VS projects. 13 anni fa
  Sam Hocevar 0e622822e7 test: add a few Visual Studio 2010 project files and fix testsuite code 13 anni fa
  Sam Hocevar 14a3e1f739 core: fix a bug on the PS3 version of lol_sin(). 13 anni fa
  Sam Hocevar e006714236 build: new Visual Studio build files, for the engine core and the debug 13 anni fa