Sam Hocevar
5c6ceb6d0c
build: manually add lollua.vcxproj as a reference in all projects.
11 lat temu
Sam Hocevar
7468547abc
ps4: prepare for the fioutaah!
11 lat temu
Sam Hocevar
f7dbc33524
build: update .vcxproj files.
11 lat temu
Sam Hocevar
29996cddec
build: fix btphystest.vcxproj.
11 lat temu
Lolbot
ad2ddbb715
build: convert source files to lowercase.
11 lat temu
Sam Hocevar
0463a898c3
build: fix syntax errors in the Visual Studio projects.
11 lat temu
Sam Hocevar
6e1156aaea
build: split the main library into lolcore and lolbullet.
11 lat temu
Sam Hocevar
6c9c8e547e
build: renormalise a lot of files.
12 lat temu
Jean-Yves Lamoureux
2574ddb446
* vcxproj weirdness
12 lat temu
Benjamin ‘Touky’ Huet
284891f200
Fixed Entity::TickGame log flood.
Added BulletCharacterController.cpp & BulletCharacterController.h stubs.
12 lat temu
Benjamin ‘Touky’ Huet
ca94a77974
BtPhysTest : Splitted Physics files
12 lat temu
Sam Hocevar
eee1d0d304
build: add skeleton for JNat's demo.
12 lat temu
Benjamin ‘Touky’ Huet
6cb8bb99ca
Behold the power of LolPhysics !
Added lol::phys::Simulation, lol::phys::EasyPhysics for easy physic uses.
Added PhysicsObject, wich hold EasyMesh & EasyPhysics components so it is easy to use. Easy seems to be the consensus.
BtPhysTest now works with new physics classes.
Known problem for this commit:
Physics is not properly setup.
There might be memory leaks, I don't think I've parsed all new/delete.
A LOT of primitives are not taken into account.
12 lat temu
Benjamin ‘Touky’ Huet
6c4d4bdf5f
Added Location modifier in URO.
Added BtPhystest for Bullet Physics test project.
12 lat temu
Sam Hocevar
caec5ed082
build: allow to build the PS3 binaries from Visual Studio if the proper
software is installed.
12 lat temu
Sam Hocevar
7dd4bec8c7
build: fix the VS2010 build and add build/ and binaries/ to the dist
tarball.
12 lat temu
Sam Hocevar
78f7a303ff
build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
12 lat temu
Sam Hocevar
f3c5985495
build: move major .vcxproj files to their respective project directories.
12 lat temu
Sam Hocevar
ee7dd6a699
misc: move more shaders to .lolfx files.
12 lat temu
Sam Hocevar
1443b5628f
win32: add a custom build rule for '.lolfx' files. The files are properly
transformed to C++ but aren't compiled into the project yet.
12 lat temu
Sam Hocevar
ad0e3f8b6d
tutorial: fix the inconsistent vertex counting.
12 lat temu
Sam Hocevar
24626c671f
tutorial: some refactoring in the tutorials.
12 lat temu
Sam Hocevar
682b9dbdd3
build: start configuring the build for Win64.
12 lat temu
Sam Hocevar
a911b0f2bf
build: ensure all projects have a <ItemDefinitionGroup> entry,
otherwise Xbox 360 debugging does not work properly. For real.
12 lat temu
Sam Hocevar
2f017eeddb
build: more Visual Studio project refactoring, with multiprocessor
compilation and a few other tweaks.
12 lat temu
Sam Hocevar
49552f2dde
build: do the Visual Studio project refactoring a bit differently.
12 lat temu
Sam Hocevar
02449e11b2
build: more Visual Studio project file refactoring.
12 lat temu
Sam Hocevar
2831476774
build: major refactoring of the Win32 and Xbox project files; we now
link properly on the Xbox.
12 lat temu
Sam Hocevar
59ee25e0b3
win32: a few compilation fixes, including GDI+ linking properly now.
12 lat temu
Sam Hocevar
c0cb995fd2
win32: various compilation fixes, mostly project updates, but also a
workaround for a Visual Studio compiler bug (Connect Id #730878 ).
12 lat temu
Sam Hocevar
5521b9fd01
build: start adding Xbox 360 configuration settings to the VS projects.
13 lat temu
Sam Hocevar
0e622822e7
test: add a few Visual Studio 2010 project files and fix testsuite code
so that it builds properly.
13 lat temu
Sam Hocevar
e006714236
build: new Visual Studio build files, for the engine core and the debug
quad application.
13 lat temu