Benjamin ‘Touky’ Huet
7e4252a38f
CIS:CSI
преди 12 години
Benjamin ‘Touky’ Huet
c0d15f170a
преди 12 години
Benjamin ‘Touky’ Huet
a11c50b3e7
small tweak on BtPhysTest. does not work better.
преди 12 години
Benjamin ‘Touky’ Huet
006c3c4649
BulletCharacterController is now readable by a human being.
BtPhysTest now implements it with the BtKineCC logic -just modify that now-.
преди 12 години
Sam Hocevar
5f94ceb454
input: switch all key names to camel case, like our other enums.
преди 12 години
Sam Hocevar
c081275aca
test: fix Touky's brainfart.
преди 12 години
Benjamin ‘Touky’ Huet
100119a07b
Added BulletCharacter Dummy code.
преди 12 години
Benjamin ‘Touky’ Huet
e743eae5f7
Fixed Makefile.am
преди 12 години
Sam Hocevar
f2c269cb1e
math: add dot() for quaternions, plus the relevant unit test.
преди 12 години
Benjamin ‘Touky’ Huet
284891f200
Fixed Entity::TickGame log flood.
Added BulletCharacterController.cpp & BulletCharacterController.h stubs.
преди 12 години
Benjamin ‘Touky’ Huet
1e48c827a4
Input now works correctly
преди 12 години
Benjamin ‘Touky’ Huet
dd7e2b9516
CIS FUCK
преди 12 години
Benjamin ‘Touky’ Huet
08a54c1a2a
Added correct implementation of Action layer for Inputs.
Useage :
- Link action to key :
Input::LinkActionToKey(ACTION_TYPE Action, struct Key Button);
Input::UnlinkAction(ACTION_TYPE Action);
- Query action directly :
Input::GetStatus(ACTION_TYPE Action);
Input::WasPressed(ACTION_TYPE Action);
Input::WasReleased(ACTION_TYPE Action);
Also works with raw button, but not advised :
Input::GetStatus(Key Button);
Input::WasPressed(Key Button);
Input::WasReleased(Key Button);
преди 12 години
Benjamin ‘Touky’ Huet
8838ef06b6
Added InputTracker test initPhysTest
преди 12 години
Benjamin ‘Touky’ Huet
5d10ec177c
Small physic refactor.
преди 12 години
Benjamin ‘Touky’ Huet
fbde8a5932
Fixed stupid base_movement which was cached for ever.
преди 12 години
Benjamin ‘Touky’ Huet
11ddba1864
Added Attachment/base logic with working attachment with EasyCharacterController.
Added RayCastResult & a naïve integration for EasyCharacterController.
Enjoy !
преди 12 години
Benjamin ‘Touky’ Huet
7334bb2ec1
Added Base/Attachment Logic, works with Kinematic & Ghost.
преди 12 години
Sam Hocevar
3fd6702613
build: fix a few compilation and build errors.
преди 12 години
Benjamin ‘Touky’ Huet
dc4735c9c0
BUILD fuck
преди 12 години
Benjamin ‘Touky’ Huet
646aeb33eb
Warning removal.
преди 12 години
Benjamin ‘Touky’ Huet
e314c12ebe
Seems like default values in constructor generates Warning on Chrome.
преди 12 години
Benjamin ‘Touky’ Huet
652ba7d2a5
copy/paste fail
преди 12 години
Sam Hocevar
080e4b7f4f
build: add missing files to Makefile.
преди 12 години
Benjamin ‘Touky’ Huet
075be12a77
Added a skeleton for Input Tracking & base idea for Touch/untouch mechanics.
преди 12 години
Benjamin ‘Touky’ Huet
735d3dace5
Reverted last CL
преди 12 години
Benjamin ‘Touky’ Huet
50c2855d89
Small .h & .cpp refactor
преди 12 години
Benjamin ‘Touky’ Huet
ca94a77974
BtPhysTest : Splitted Physics files
преди 12 години
Benjamin ‘Touky’ Huet
9845122641
FAKE Jump
преди 12 години
Benjamin ‘Touky’ Huet
fd6da1f6d9
CIS MASS DESTRUCTION !
Indeed
преди 12 години
Benjamin ‘Touky’ Huet
a2b454d4c4
CIS
преди 12 години
Benjamin ‘Touky’ Huet
9d876b6cb3
CIS FUCK
преди 12 години
Benjamin ‘Touky’ Huet
11b6cfff4c
CIS FIX
преди 12 години
Benjamin ‘Touky’ Huet
e8d2d8c202
So Character Controller works with a lazy camera logic.
преди 12 години
Benjamin ‘Touky’ Huet
1ca08dd0d7
LocalInertia error FIX.
Character integration better but still not working.
преди 12 години
Sam Hocevar
eee1d0d304
build: add skeleton for JNat's demo.
преди 12 години
jeunathe
4f06ca1307
added return
преди 12 години
Benjamin ‘Touky’ Huet
4b358e6042
Skeleton for EasyCharacterController
преди 12 години
Benjamin ‘Touky’ Huet
f514756a2d
Lazy WE :
Small tweaks in the BtPhysTest demo.
Added Ghost Object skeleton (not tested)
преди 12 години
Sam Hocevar
441b90bdfa
test: smooth physics objects, for fun.
преди 12 години
Sam Hocevar
44180ce402
build: switch the Android native build rules to autoconf; still a bit rough
but we can now create shared objects for each project; only the testsuite
is not building properly because of issues with STLport, and EglApp is
deactivated because AndroidApp should have precedence.
преди 12 години
Sam Hocevar
62744d98bb
test: add a unit test to ensure default constructed reals are initialised
to zero.
преди 12 години
Sam Hocevar
6e37ab6858
test: use SDLmain for the testsuite, too.
преди 12 години
Sam Hocevar
2762f237c9
test: damn, re-add an include I mistakenly removed.
преди 12 години
Sam Hocevar
4770055627
test: fix linking of remez.cpp on OS X.
преди 12 години
Sam Hocevar
48b0f20f00
test: fix compilation warnings caused by constant strings being cast
to char *.
преди 12 години
Sam Hocevar
5bd24fa1d3
build: hide the SDL_main.h inclusion in core.h, and only activate it
on Windows if using Visual Studio; if using MinGW, try to stick to the
original main() entry point.
преди 12 години
Sam Hocevar
b5563ad21d
core: switch the Win32/x64 binaries to the Windows subsystem so that they
do not open a console at startup.
преди 12 години
Sam Hocevar
c5b40eb1d5
test: fix the physics simulation tick.
преди 12 години
Benjamin ‘Touky’ Huet
4a31a63b77
Correct integration of EasyConstraint + TestDemo.
преди 12 години