1798 Комити (2443d31a461f2f237d65f2b4891ae0e158404983)

Аутор SHA1 Порука Датум
  Sam Hocevar 2443d31a46 math: merge the box2 and box3 type declarations. пре 10 година
  Sam Hocevar 4472d31612 scene: minor fix for compilation warnings. пре 10 година
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. пре 10 година
  Sam Hocevar 7257bcc1e8 sdl: tiny fix for SDLv1 keyboard input. пре 10 година
  Sam Hocevar 42813316b8 build: improve emscripten build. пре 10 година
  Sam Hocevar d9f2b07822 scene: fix multiple crashes in release mode and a few warnings. пре 10 година
  Benjamin ‘Touky’ Huet b0e0678468 Mesh: PrimitiveRenderer naming convention fixup пре 10 година
  Benjamin ‘Touky’ Huet 49e1588f52 MultiScene: Phase 3: Small PrimitiveSource & PrimitiveRenderer tweaks пре 10 година
  Benjamin ‘Touky’ Huet 51a4b892c7 MultiScene: Phase 3: Added PrimitiveSource & PrimitiveRenderer and corresponding rendering pipeline пре 10 година
  Benjamin ‘Touky’ Huet 22322d50fd Scene::AddPrimitive now only supports Primitive because why not пре 10 година
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks пре 10 година
  Benjamin ‘Touky’ Huet fc35f25d3e Fixed the scene destroy crash пре 10 година
  Sam Hocevar 489b02b077 gpu: fix syntax issue in shader. пре 10 година
  Sam Hocevar 04a5da4652 test: minor unit test refactoring. пре 10 година
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. пре 10 година
  Sam Hocevar 732ba3802b scene: fix a pretty verbose compilation warning. пре 10 година
  Sam Hocevar 2017951589 scene: fix a compilation error on 64-bit architectures. пре 10 година
  Sam Hocevar d6b7882bda input: temporary workaround for a bug preventing us from binding the “A” key with SDL. пре 10 година
  Benjamin ‘Touky’ Huet 71ee91fcb1 MultiplMultiScene: Phase 2: No more g_scene access and multiple scene calls support пре 10 година
  Sam Hocevar 30240e46fa math: deprecate some mixed-case method names. пре 10 година
  Benjamin ‘Touky’ Huet 25603464d1 Added DRAWGROUP_NONE for entities that don't want to be DrawTicked (for Batcher entities or SpatialPartitioning) пре 10 година
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: пре 10 година
  Sam Hocevar a6c681d392 text: fix alignment when rendering text with inter-character spacing. пре 10 година
  Sam Hocevar 816e787201 sys: work around a threading-related Visual Studio bug. пре 10 година
  Sam Hocevar a2b94a9a37 ticker: fix typo in entity.h header. пре 10 година
  Benjamin ‘Touky’ Huet e9b72ec53a Added stuff for ticking/drawing main app entity independently from other entities пре 10 година
  Sam Hocevar 591db6b866 text: fix a minor accuracy issue in the text alignment logic. пре 10 година
  Sam Hocevar 1ddc2e83b8 font: make bitmap fonts use linear filtering by default. пре 10 година
  Sam Hocevar d4e3ad4a4e text: new features and minor refactoring. пре 10 година
  Sam Hocevar bc2684fd40 thread: do not join std::thread instances. пре 10 година
  Sam Hocevar 6914c4e05e tileset: disable weird inheritance code. пре 10 година
  Sam Hocevar 98ad45046f lua: disable 64-bit integer setters. пре 10 година
  Sam Hocevar d8aa8b3d06 build: add missing #include directive. пре 10 година
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way пре 10 година
  Sam Hocevar 2b4d3318d6 Fix a race condition in the file watcher and a few compilation warnings. пре 10 година
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 пре 10 година
  Lolbot 3797ac1179 fixed 3 files out of 4212: пре 10 година
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak пре 10 година
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix пре 10 година
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 пре 10 година
  Benjamin ‘Touky’ Huet 3e9e6178ae Small refactor controller tweak пре 10 година
  Sam Hocevar 8639d8a0d3 build: move imgui to external/ because it does not really need a complex build system, just one #include. пре 10 година
  Sam Hocevar 40fe753e4f image: remove "color" typedef since we already have the "Color" class, and rename a few things. пре 10 година
  Lolbot 4a7d0ca2c5 fixed 36 files out of 4318: пре 10 година
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. пре 10 година
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick пре 10 година
  Benjamin ‘Touky’ Huet 717b01e679 Updated ImGui to 1.36 пре 10 година
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) пре 10 година
  Sam Hocevar d97087fc8b lua: fix compilation issues. пре 10 година
  Sam Hocevar 3fa66de047 math: remove confusing vector members and fix compilation. пре 10 година