780 Комити (2d63ce189f70bcedeec1dc193b302ce4fc1c6d28)

Аутор SHA1 Порука Датум
  Sam Hocevar 2d63ce189f core: make Entity::GetName() a public method. пре 12 година
  Sam Hocevar 1f8ba128d4 core: fix sorting of 2D scenes. пре 12 година
  Sam Hocevar 854409cb6f android: fix a synchronisation issue between Java and the game thread. пре 12 година
  Sam Hocevar dead09d2bd android: print thread ID with all messages. пре 12 година
  Sam Hocevar 3bc83d24a4 core: do not deregister Tilers from Sprites, it’s asymmetrical. пре 12 година
  Sam Hocevar 203ac1a404 core: port gradient shader to GL ES platforms. пре 12 година
  Sam Hocevar 291fd0c3c6 android: if current thread is unknown to the JVM, try to register it. пре 12 година
  Sam Hocevar bd66a8bcf2 build: some build system fixes. пре 12 година
  Sam Hocevar ca5238b145 lolfx: names such as "x" or "bgra" are field selectors, but we must also пре 12 година
  Sam Hocevar 787c96b47c lolfx: improve the LolFx compiler, including error reporting. We can now пре 12 година
  Sam Hocevar 549566cbf1 lolfx: use square brackets to indicate shader sections. пре 12 година
  Sam Hocevar 26c432be90 gpu: sip an empty LolFx class that embeds the compiler. пре 12 година
  Sam Hocevar c69e487dfc gpu: do not use GLEW on OS X until we are sure that the version we detected пре 12 година
  Sam Hocevar 5320310f5a build: "make generated" now recursively rebuilds all flex/bison targets. пре 12 година
  Sam Hocevar ca909bb317 build: refactor lolfx build rule into common.am. пре 12 година
  Sam Hocevar e390f03e0a build: add a common.am include file and a "make lolcheck" target that does пре 12 година
  Sam Hocevar 222ae90ba8 core: use "f128" as the long double prefix for vectors, even if it's пре 12 година
  Sam Hocevar 518942d4ca core: implement Array::Resize() to forcibly set the size of an array. пре 12 година
  Sam Hocevar 4cee96d09d easymesh: use "ato" for torus, because "at" is already for triangle. пре 12 година
  Sam Hocevar 956657e86f input: some refactoring in the action bindings. пре 12 година
  Sam Hocevar d4c0c005d6 math: refactor real number constant declarations so that they are only пре 12 година
  Lolbot 23807ea88e fixed 23 files out of 277: пре 12 година
  Sam Hocevar babb2f827e gpu: fix a few minor compiler warnings. пре 12 година
  Sam Hocevar caba2eb28f easymesh: minor torus mesh tweaks. пре 12 година
  Sam Hocevar 8cff2e9c8b debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh. пре 12 година
  Sam Hocevar 38364a0bd6 easymesh: first shot at a simple, flat shaded torus. пре 12 година
  Sam Hocevar 3e206b60e0 gpu: do not try to call glVertexAttribIPointer if Glew did not find it. пре 12 година
  Sam Hocevar 4fc8ce6470 gpu: now shaders can only be created from a LolFx file. пре 12 година
  Sam Hocevar 100f53e550 gpu: convert the gradient shader to a LolFx effect file. пре 12 година
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. пре 12 година
  Sam Hocevar 2297288114 gpu: get rid of the inline 2D shader and create "tile.lolfx". пре 12 година
  Sam Hocevar e22e905dec easymesh: fix an data corruption with scaling along a single axis. пре 12 година
  Benjamin ‘Touky’ Huet 2f85ae6d0a пре 12 година
  Sam Hocevar 544f1e873b gpu: increase default minimum shader model. пре 12 година
  Sam Hocevar 47d98bde9a gpu: use a valid default framebuffer color format on the PS3. пре 12 година
  Sam Hocevar 5f137d077c debug: add minor debug messages to the ticker, ensure LOL_DEBUG and пре 12 година
  Sam Hocevar 3829380c3c core: revert unfinished commit that wasn't really interesting. пре 12 година
  Sam Hocevar 0b7c51b992 ofsdiofisdoifods пре 12 година
  Sam Hocevar df6134e648 input: fix minor PS3 compilation error. пре 12 година
  Sam Hocevar 3bfbb6c408 build: fix shitloads of warnings. пре 12 година
  Sam Hocevar 5c5abfa53c math: improve slerp implementation. пре 12 година
  jeunathe 5224a5dd99 Added test in slerp to avoid -1 quat members пре 12 година
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. пре 12 година
  jeunathe cbd842b21a Added Slerp method to Quat пре 12 година
  Sam Hocevar f2c269cb1e math: add dot() for quaternions, plus the relevant unit test. пре 12 година
  Benjamin ‘Touky’ Huet 284891f200 Fixed Entity::TickGame log flood. пре 12 година
  Benjamin ‘Touky’ Huet 1e48c827a4 Input now works correctly пре 12 година
  Cédric Lecacheur 4e7af3279c optim radialJitter пре 12 година
  Benjamin ‘Touky’ Huet 0c1b47f25e mieux la ? пре 12 година
  Benjamin ‘Touky’ Huet 655f640403 Windows. пре 12 година