780 İşlemeler (2d63ce189f70bcedeec1dc193b302ce4fc1c6d28)

Yazar SHA1 Mesaj Tarih
  Sam Hocevar 2d63ce189f core: make Entity::GetName() a public method. 12 yıl önce
  Sam Hocevar 1f8ba128d4 core: fix sorting of 2D scenes. 12 yıl önce
  Sam Hocevar 854409cb6f android: fix a synchronisation issue between Java and the game thread. 12 yıl önce
  Sam Hocevar dead09d2bd android: print thread ID with all messages. 12 yıl önce
  Sam Hocevar 3bc83d24a4 core: do not deregister Tilers from Sprites, it’s asymmetrical. 12 yıl önce
  Sam Hocevar 203ac1a404 core: port gradient shader to GL ES platforms. 12 yıl önce
  Sam Hocevar 291fd0c3c6 android: if current thread is unknown to the JVM, try to register it. 12 yıl önce
  Sam Hocevar bd66a8bcf2 build: some build system fixes. 12 yıl önce
  Sam Hocevar ca5238b145 lolfx: names such as "x" or "bgra" are field selectors, but we must also 12 yıl önce
  Sam Hocevar 787c96b47c lolfx: improve the LolFx compiler, including error reporting. We can now 12 yıl önce
  Sam Hocevar 549566cbf1 lolfx: use square brackets to indicate shader sections. 12 yıl önce
  Sam Hocevar 26c432be90 gpu: sip an empty LolFx class that embeds the compiler. 12 yıl önce
  Sam Hocevar c69e487dfc gpu: do not use GLEW on OS X until we are sure that the version we detected 12 yıl önce
  Sam Hocevar 5320310f5a build: "make generated" now recursively rebuilds all flex/bison targets. 12 yıl önce
  Sam Hocevar ca909bb317 build: refactor lolfx build rule into common.am. 12 yıl önce
  Sam Hocevar e390f03e0a build: add a common.am include file and a "make lolcheck" target that does 12 yıl önce
  Sam Hocevar 222ae90ba8 core: use "f128" as the long double prefix for vectors, even if it's 12 yıl önce
  Sam Hocevar 518942d4ca core: implement Array::Resize() to forcibly set the size of an array. 12 yıl önce
  Sam Hocevar 4cee96d09d easymesh: use "ato" for torus, because "at" is already for triangle. 12 yıl önce
  Sam Hocevar 956657e86f input: some refactoring in the action bindings. 12 yıl önce
  Sam Hocevar d4c0c005d6 math: refactor real number constant declarations so that they are only 12 yıl önce
  Lolbot 23807ea88e fixed 23 files out of 277: 12 yıl önce
  Sam Hocevar babb2f827e gpu: fix a few minor compiler warnings. 12 yıl önce
  Sam Hocevar caba2eb28f easymesh: minor torus mesh tweaks. 12 yıl önce
  Sam Hocevar 8cff2e9c8b debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh. 12 yıl önce
  Sam Hocevar 38364a0bd6 easymesh: first shot at a simple, flat shaded torus. 12 yıl önce
  Sam Hocevar 3e206b60e0 gpu: do not try to call glVertexAttribIPointer if Glew did not find it. 12 yıl önce
  Sam Hocevar 4fc8ce6470 gpu: now shaders can only be created from a LolFx file. 12 yıl önce
  Sam Hocevar 100f53e550 gpu: convert the gradient shader to a LolFx effect file. 12 yıl önce
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. 12 yıl önce
  Sam Hocevar 2297288114 gpu: get rid of the inline 2D shader and create "tile.lolfx". 12 yıl önce
  Sam Hocevar e22e905dec easymesh: fix an data corruption with scaling along a single axis. 12 yıl önce
  Benjamin ‘Touky’ Huet 2f85ae6d0a 12 yıl önce
  Sam Hocevar 544f1e873b gpu: increase default minimum shader model. 12 yıl önce
  Sam Hocevar 47d98bde9a gpu: use a valid default framebuffer color format on the PS3. 12 yıl önce
  Sam Hocevar 5f137d077c debug: add minor debug messages to the ticker, ensure LOL_DEBUG and 12 yıl önce
  Sam Hocevar 3829380c3c core: revert unfinished commit that wasn't really interesting. 12 yıl önce
  Sam Hocevar 0b7c51b992 ofsdiofisdoifods 12 yıl önce
  Sam Hocevar df6134e648 input: fix minor PS3 compilation error. 12 yıl önce
  Sam Hocevar 3bfbb6c408 build: fix shitloads of warnings. 12 yıl önce
  Sam Hocevar 5c5abfa53c math: improve slerp implementation. 12 yıl önce
  jeunathe 5224a5dd99 Added test in slerp to avoid -1 quat members 12 yıl önce
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. 12 yıl önce
  jeunathe cbd842b21a Added Slerp method to Quat 12 yıl önce
  Sam Hocevar f2c269cb1e math: add dot() for quaternions, plus the relevant unit test. 12 yıl önce
  Benjamin ‘Touky’ Huet 284891f200 Fixed Entity::TickGame log flood. 12 yıl önce
  Benjamin ‘Touky’ Huet 1e48c827a4 Input now works correctly 12 yıl önce
  Cédric Lecacheur 4e7af3279c optim radialJitter 12 yıl önce
  Benjamin ‘Touky’ Huet 0c1b47f25e mieux la ? 12 yıl önce
  Benjamin ‘Touky’ Huet 655f640403 Windows. 12 yıl önce