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lolengine
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lol
spogulis no https://github.com/lolengine/lol
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501 Revīzija
5 Atzari
85 MiB
Koks: 356917292d
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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5 Revīzijas (356917292d17b25d001760ed88a162a8c7d8a274)

Autors SHA1 Ziņojums Datums
  Sam Hocevar 7cfcfb2413 shader: factor the uniform handling logic into platform-independent methods
for both OpenGL and the PS3.
pirms 14 gadiem
  Sam Hocevar eb32d04c84 ps3: if the implementation supports Cg but not GLSL (for instance on the PS3),
use the system's Cg compiler.
pirms 14 gadiem
  Sam Hocevar 6ef55ca61f ps3: some compilation fixes to accomodate for recent debug additions. pirms 14 gadiem
  Sam Hocevar 2731e49fe5 shader: check that the shader really failed to compile before outputting
the compilation log as an error.
pirms 14 gadiem
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. pirms 15 gadiem
Darbina Gitea Versija: 1.12.0+rc1-38-g249e22bb9 Lapa: 50ms Sagatave: 3ms
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