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lolengine
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lol
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https://github.com/lolengine/lol
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744 MiB
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4e678e2cd0
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wip/image-kernel
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Commit grafiek
2 Commits (4e678e2cd0445dfbfe74cfa746dd7848cef7a0ce)
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Sam Hocevar
549566cbf1
lolfx: use square brackets to indicate shader sections.
12 jaren geleden
Sam Hocevar
78f7a303ff
build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
12 jaren geleden
Sam Hocevar
fc618350f6
gpu: start working on the LolFx format.
12 jaren geleden
Sam Hocevar
ee7dd6a699
misc: move more shaders to .lolfx files.
12 jaren geleden