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1130 Révisions
5 Branches
564 MiB
Aborescence: 4fc8ce6470
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6 Révisions (4fc8ce64702ecefbcf36a489f94327f3d78d0f7c)

Auteur SHA1 Message Date
  Sam Hocevar 45da878e36 tutorial: make the noise shader computationally more efficient. il y a 13 ans
  Sam Hocevar ada16c6214 tutorial: use a better value noise function that does not suffer from the
same discontinuity issues as the sin() approach.
il y a 13 ans
  Sam Hocevar 7c30e626bd tutorial: optimise Perlin noise shader and reduce its complexity. il y a 13 ans
  Sam Hocevar 5d7a1c24bd tutorial: port noise demo to PS3 and Xbox360. il y a 13 ans
  Sam Hocevar 125ad21192 tutorial: the noise demo is now really, really, ridiculously good looking. il y a 13 ans
  Sam Hocevar a86eaf1bb2 tutorial: start working on a small Perlin-like noise demo. il y a 13 ans
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