12 Комити (50e4f6725417333322a275b12a523ed656eca92b)

Аутор SHA1 Порука Датум
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. пре 15 година
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. пре 15 година
  Sam Hocevar 2edd7f4dbf Start to handle differences between vertical and horizontal tiles. пре 15 година
  Sam Hocevar 47bf73f680 Make the Game class an asset like the others. пре 15 година
  Sam Hocevar 9112d94d19 Create a helper class for easy scene setup. Highly reduces the number пре 15 година
  Sam Hocevar 183b24bf51 Do not tick destroyed objects. пре 15 година
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing пре 15 година
  Sam Hocevar 5a17077940 Implement lazy initialisation of TileSet objects. пре 15 година
  Sam Hocevar cf1f5d500f TileSet is now a child of Asset. пре 15 година
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. пре 15 година
  Sam Hocevar af3be15a7d Much better resource allocation and release. Scene manager stub. пре 15 година
  Sam Hocevar 4537534dcf Support CSV .tmx files to get rid of that pathetic system() call. пре 15 година
  Sam Hocevar a3d5f1576b The layer name is no longer ignored. пре 15 година
  Sam Hocevar 6a20cd3645 Dynamically allocate layers when loading maps. пре 15 година
  Sam Hocevar 68c71cfa83 Create a tile manager. There are no longer any GL calls in test-map.cpp or пре 15 година