41 Révisions (5c60fe42a01c02114bcd3f7868d01d2336c0925f)

Auteur SHA1 Message Date
  Sam Hocevar 8c9a5d4779 build: add a script to automatically run bitten on Windows. Needs some tweaking il y a 12 ans
  Sam Hocevar e59d306e54 build: disable those fucking "Any CPU" and "Mixed Platforms" build il y a 12 ans
  Sam Hocevar b73d8b5382 vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers. il y a 12 ans
  jeunathe 2a9f2bed79 New subProject for jnat il y a 12 ans
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. il y a 12 ans
  Sam Hocevar a86eaf1bb2 tutorial: start working on a small Perlin-like noise demo. il y a 12 ans
  Sam Hocevar 5f137d077c debug: add minor debug messages to the ticker, ensure LOL_DEBUG and il y a 12 ans
  Sam Hocevar 50de813d99 gpu: explicitly create render targets on the Xbox 360. il y a 12 ans
  Sam Hocevar 30259d6329 build: add a demo for Peeweek. il y a 12 ans
  Sam Hocevar 549219c6f6 build: reorganise person stuff inside a people/ directory. il y a 12 ans
  Sam Hocevar 8e1141bb68 build: reorganise VS2010 solution. il y a 12 ans
  Sam Hocevar 0f14383241 build: split the D3d9 build flags into D3d9 and Xinput for situations where il y a 12 ans
  Sam Hocevar 683d7e35cb neercs: start porting the old code to Windows; this breaks the Visual Studio il y a 12 ans
  Sam Hocevar 90e8ae520c build: put the Win64 SDL libraries in two separate directories, MSVC-built il y a 12 ans
  Sam Hocevar b5563ad21d core: switch the Win32/x64 binaries to the Windows subsystem so that they il y a 12 ans
  Sam Hocevar 2cde045713 neercs: disable neercs build on Windows for now. il y a 12 ans
  Sam Hocevar d0a1dd6873 build: generate debug information even in release mode. il y a 12 ans
  Sam Hocevar a969597a56 build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml" il y a 12 ans
  Sam Hocevar 9130d7fc7b build: fix a bug in the Xbox 360 defines propagation. il y a 12 ans
  Sam Hocevar e12fc0e35c tutorial: add a simple EasyMesh viewer. il y a 12 ans
  Benjamin ‘Touky’ Huet 197c11e8d1 CIS yet again. il y a 12 ans
  Benjamin ‘Touky’ Huet 6cb8bb99ca Behold the power of LolPhysics ! il y a 12 ans
  Sam Hocevar 1a118eda95 build: update Windows SDL binaries to 1.2.15. il y a 12 ans
  Sam Hocevar 3d02e1e213 build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static runtime il y a 12 ans
  Sam Hocevar f8befa3d7b build: fix PS3 optimisation flags in VS2010. il y a 12 ans
  Sam Hocevar abf63fc76e build: always generate debug information in debug mode on VS2010. il y a 12 ans
  Sam Hocevar fb28a7cadd core: build Bullet as part of the VS2010 project. il y a 12 ans
  Sam Hocevar a01c953096 tutorial: start working on an FBO example. il y a 12 ans
  Sam Hocevar a557ab6a7e build: ship BulletPhysics for Win32, Win64, X360 and PS3. il y a 12 ans
  Sam Hocevar de6b0993a9 build: revert the cool solution platform name change, because fucking il y a 12 ans
  Sam Hocevar d8a1724a7c build: only use the release binaries for BulletPhysics for now. il y a 12 ans
  Sam Hocevar ec5af97f23 contrib: clean up the BulletPhysics contrib directory. il y a 12 ans
  Benjamin ‘Touky’ Huet 6c4d4bdf5f Added Location modifier in URO. il y a 12 ans
  Sam Hocevar ccf26405f2 build: do not warn about deprecated CRT warnings; we know what we il y a 12 ans
  Sam Hocevar 2a5fec3db7 build: use more descriptive names for the solution configurations, but do il y a 12 ans
  Sam Hocevar cebf398bc9 build: force VS2010 to use the SNC compiler for the PS3. il y a 12 ans
  Sam Hocevar caec5ed082 build: allow to build the PS3 binaries from Visual Studio if the proper il y a 12 ans
  Benjamin ‘Touky’ Huet 654e8bbfa3 Added ToukyDemo to sln. il y a 12 ans
  Sam Hocevar 3389ed69a2 build: move all games to a "games" subdirectory to clean up the root il y a 12 ans
  Sam Hocevar 7dd4bec8c7 build: fix the VS2010 build and add build/ and binaries/ to the dist il y a 12 ans
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and il y a 12 ans