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lolengine
/
lol
mirror of
https://github.com/lolengine/lol
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320
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601 MiB
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6f35fd55be
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Commit Graph
5 Commits (6f35fd55bed583d33ef9d935203e38d1a7b9f6b9)
Author
SHA1
Message
Date
Sam Hocevar
8848cf53db
Put everything in the "lol" namespace. Better late than never.
13 years ago
Sam Hocevar
6405ef32ea
Get rid of float3, float4, int3 etc. in favour of GLSL types.
13 years ago
Sam Hocevar
4b484d5bc8
Make the float4x4 constructor fill only the matrix's diagonal. Thus
the float4x4::identity() method is no longer necessary.
13 years ago
Sam Hocevar
7015943141
Add matrix determinant and inverse methods.
13 years ago
Sam Hocevar
da73635c64
Add an optional cppunit dependency for unit tests.
13 years ago