1883 Commits (70799848f772be1bdec146680565190bcdcf7744)

Author SHA1 Message Date
  Benjamin ‘Touky’ Huet 5e5c8c4e25 specular on cube light. Not the correct effect. 12 years ago
  Benjamin ‘Touky’ Huet 924a2afbbe the stupidest idea of the day : the cube light, specular still missing. 12 years ago
  Benjamin ‘Touky’ Huet 7c0134ea12 shiny.lolfx now has a PointLight & a DirectionalLight. 12 years ago
  Sam Hocevar 573c5053d9 easymesh: fix point light handling. 12 years ago
  Benjamin ‘Touky’ Huet 828734c3f2 "Point light" Tweak 12 years ago
  Benjamin ‘Touky’ Huet 8cde92fd2e first commit in a while, small test in ShinyLol 12 years ago
  Benjamin ‘Touky’ Huet ea517c2926 Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. 12 years ago
  Sam Hocevar bf16c555ab build: minor vcxproj reorganisation. 12 years ago
  Sam Hocevar bbc2edcc8e core: we can now set Map elements using simply map[foo] = bar, no need for 12 years ago
  Sam Hocevar 38d4d0302e core: implement a simple linear search map; the API is here, we just 12 years ago
  Sam Hocevar b03411e30a core: make hash operators const. 12 years ago
  Sam Hocevar 2a5d9ed4d8 build: rename Map to LevelMap so that we can use Map for the hashmap. 12 years ago
  Sam Hocevar 397c7f2fda core: implement hashing functions for half, float and double. 12 years ago
  Sam Hocevar 46cf14e37c core: allow hashing of String objects. 12 years ago
  Sam Hocevar 6f490cf1e2 core: another attempt at properly declaring vsnprintf(). 12 years ago
  Sam Hocevar 6648692bd7 core: try to fix a general compilation issue caused by inconsistent 12 years ago
  Sam Hocevar dff7a5b72c core: do not use va_copy since Visual Studio doesn’t know about it. 12 years ago
  Sam Hocevar 949128d325 core: implement String::Printf() and start working on the unit tests. 12 years ago
  Sam Hocevar 52e7f2f399 build: add missing bullet .h files to Makefile.am. 12 years ago
  Sam Hocevar 0149c30df4 core: refactor the Hash class so that we can hash base types, too. 12 years ago
  Sam Hocevar 46f7e750c0 core: more string concatenation and comparison methods, plus a lot 12 years ago
  Sam Hocevar fed77ef83e core: compilation fix for older compilers. 12 years ago
  Sam Hocevar f2b71d368e core: new String class. 12 years ago
  Sam Hocevar 5f66d6a751 build: fix PS3 and Linux compilation issues. 12 years ago
  Sam Hocevar bbca3b6e59 build: fixes for out-of-tree builds, and get rid of 12 years ago
  Sam Hocevar 7658744c44 gpu: remove some crap from vertexbuffer.cpp and allow for 12 years ago
  Sam Hocevar 63868aa10a math: prefix all convenience macros with "LOL_", make sure we #undef 12 years ago
  Sam Hocevar 4a6d092a74 mesh: start working on mesh and submesh stuff. 12 years ago
  Sam Hocevar b5cb7601a7 build: define our own std::abs() function for long long int on NaCl, 12 years ago
  Sam Hocevar b2e00f113c build: fix minor build issues with Clang. 12 years ago
  Sam Hocevar 57c2805351 math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to 12 years ago
  Sam Hocevar e4954c0a0f math: implement abs() and fmod() for vector types and the half class. 12 years ago
  jeunathe 4b041ec074 moved endif (toukinade) 12 years ago
  Sam Hocevar bf62a18bab camera: deactivate WASD code for camera movement. 12 years ago
  Sam Hocevar fa646c41c3 gpu: fix the computed element count in DrawIndexedElements on Direct3D. 12 years ago
  Sam Hocevar 72a6839dce image: better error detection in the GDI+ image codec. 12 years ago
  Sam Hocevar b438a94642 input: add the Keyboard abstraction object type. 12 years ago
  Sam Hocevar 6944db663b tutorial: add a new texture generation example. 12 years ago
  Sam Hocevar 0ea16b413e gpu: D3DFMT_R8G8B8 doesn't seem to exist on the X360. 12 years ago
  Sam Hocevar 26c945a31f gpu: allow to specify the pixel format when creating a texture; the 12 years ago
  Sam Hocevar f626d36b47 gpu: don't use D3DLOCK_DISCARD on the X360, it's not there. 12 years ago
  Sam Hocevar e0330e18d7 gpu: fix some Direct3D programming errors; we cannot call SetVertexDeclaration 12 years ago
  Sam Hocevar 8a688a7d50 misc: compilation fixes for Windows, X360 and PS3 introduced by the 12 years ago
  Sam Hocevar b9aba5d27a gpu: put the texture creation code in its own class; for now a lot of things are 12 years ago
  Sam Hocevar 96342ddb0c core: disable our rare uses of realloc() with a proper Array<> object. 12 years ago
  Sam Hocevar 10010d77e4 android: use the FPS value provided by the application; we now run at 12 years ago
  Sam Hocevar ad00a34984 gpu: add support for triangle strips and fans, and change the DrawElement 12 years ago
  Sam Hocevar 004d21a4c4 ps3: support for texture coordinates on the PS3. 12 years ago
  Sam Hocevar 5b57aa50fe core: fix a bad format string and disable an annoying warning in Array<>. 12 years ago
  Sam Hocevar 87f653c504 gpu: if 2D tiles have negative scaling, switch the triangle winding. 12 years ago